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Dead Air

Dead Air is a survival-driven radio network mod made for ZombieCraft that turns radio towers into broadcast nodes and walkie-talkies into exploration tools.

File Details

dead_air-1.1.jar

  • R
  • Feb 16, 2026
  • 11.31 MB
  • 25.0K
  • 1.20.1
  • Forge

File Name

dead_air-1.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dead-air-1453495:7632135")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Now works outside Zombiecraft with just: 
-Apocalypse Structures: Radio Towers and Airdrops
-Walkie-Talkie
-Simple Voice Chat
-Architectury API

5 custom songs added!


 Added:

- **Dynamic volume by signal:** Music volume now changes with signal strength (5/5 bars = loudest, 1/5 = quietest). No track restart when crossing bar boundaries.
- **Compass indicator:** Compass is red normally; flashes green when facing the tower for the tuned station.
- Known towers client cache for local signal computation without per-tick server packets.
- Custom music loader for user .ogg files in configurable folder.

Changed:
- Volume updates on the audio thread via `ChannelMixin` + `RadioChannelTracker` for smooth transitions.
- Music playback driven by `WalkieTalkieOverlay` (every 150ms when HUD visible).
- Hysteresis (0.02 stop threshold when playing) prevents restart on boundary jitter.

Fixed:
- Stations and known towers persist across full game restart.
- Music reliably plays when tuned to an active station in range.