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DDSS2 Patcher

This mod patches and tweaks various mods within my modpack DDSS2
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DDSS2-Patcher-1.17.jar

File nameDDSS2-Patcher-1.17.jar
Uploader
Freebi85Freebi85
Uploaded
Jul 31, 2026
Downloads
1.1K
Size
206.1 KB
Mod Loaders
Forge
File ID
8549851
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:ddss2-patcher-1373642:8549851")

Learn more about Curse Maven

What's new

------------------------
-> Wesley’s Roguelike Dungeons:
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WRD’s generated world tick logic was syncing its global dungeon/world variables far too often, causing repeated full NBT data packets to be broadcast to players.

The DDSS2 Patcher now optimizes this behavior:
-WRD’s global world tick logic is restricted so it does not run redundantly once per loaded dimension.
-WRD global variable sync packets are now coalesced/throttled instead of being sent constantly.
-This reduces packet spam, NBT allocation pressure, NetGuard/network-check overhead, and background server load.
-Important: This does not disable WRD dungeons or dungeon logic. It only reduces unnecessary client synchronization traffic.

-Fixed an issue where certain mobs affected by the Ghastly effect could spawn Vex on death.
 This could lead to large numbers of stray Vex accumulating around long-running mob farms, causing unnecessary server lag over time.

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