daynap-fabric-26.3-1.1.1.jar
Curse Maven Snippet
What's new
DayNap 1.1.1 (hotfix for NeoForge 26.3)
Fixed
- NeoForge 26.3.0.37-beta and later: the game no longer stops while mods are loading ("DayNap (daynap) has failed to load correctly", NoSuchFieldError ... ModConfig$Type SERVER).
- NeoForge 26.3.0.30-beta and later: the game no longer stops at startup with "Critical injection failure".
Changed
- On NeoForge 26.3, players now lie down in the day through NeoForge's own CanPlayerSleepEvent, the same way DayNap already works on every other NeoForge version.
- NeoForge 26.3 now requires NeoForge 26.3.0.37-beta or newer (before: 26.3.0.0-beta). On an older 26.3 build NeoForge shows that the mod needs a newer NeoForge instead of crashing.
Unchanged
- Only the NeoForge 26.3 file changed. Fabric, Forge and the other NeoForge versions are the same as 1.1.0 apart from the version number.
- No gameplay changes: same day naps, same day skip, same config options.
- Config stays in config/daynap-server.toml, so your settings still apply.
Known behavior
- NeoForge itself now reads a per-world config copy from <world>/syncedconfig/ instead of <world>/serverconfig/ (this affects every mod). If you used such a copy, move it.
- NeoForge 26.3.0.48-beta and later need Architectury API 22.0.4 or newer: Architectury API 22.0.1 crashes at startup on those builds by itself, with or without this mod.
Compatibility (NeoForge 26.3)
| Minecraft | NeoForge | Architectury API |
|---|---|---|
| 26.3 | 26.3.0.37-beta+, below 26.4 | 22.0.1+ within 22.x; 22.0.4+ on NeoForge 26.3.0.48-beta+ |
All other versions' requirements are unchanged.
This mod has no additional files

