DayNap

Adds bed based time skipping: sleep through the day to reach night, optionally skip night to day. Configurable modes and player percentage threshold.
item image

Description

JOIN OUR DISCORD

Lets players sleep through the day to jump straight to night. Optionally, it can also skip the night back to day, but that mode is disabled by default and requires players to get out of bed and lie down again after a day skip.

Install on the server. Client installation is optional (vanilla clients can join and use it seamlessly). Singleplayer note: Works perfectly in singleplayer. Just install it normally in your mods folder.

Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/4XUPywnEyE

Configuration

  • Active world config: world/serverconfig/daynap-server.toml
  • Pack default config: defaultconfigs/daynap-server.toml

Use defaultconfigs/daynap-server.toml if you want every new world or server save to start with your preferred rules.

Available options

enableDaySkip

  • Enables sleeping during the day and skipping forward to the start of night.
  • Default: true

daySkipPercent

  • Percentage of non-spectator players in the same dimension that must be sleeping to skip the day.
  • Default: 100

skipTimePerTick

  • Peak amount of in-game time ticks advanced every server tick while a skip is running.
  • The transition now eases in and eases out for a softer start and finish instead of moving at a flat speed.
  • Default: 300, which makes a full day-to-night skip take about 3 seconds.

enableNightSkip

  • Enables skipping the night back to day.
  • Players who stayed in bed through a day skip must stand up and lie down again before they count for the night skip.
  • Default: false

nightSkipPercent

  • Percentage of non-spectator players in the same dimension that must be sleeping to skip the night.
  • Default: 50

Example

Default behaviour:

enableDaySkip = true
daySkipPercent = 100
skipTimePerTick = 300
enableNightSkip = false
nightSkipPercent = 50

Enable both directions, but let half the server skip day and two thirds skip night:

enableDaySkip = true
daySkipPercent = 50
skipTimePerTick = 120
enableNightSkip = true
nightSkipPercent = 67

The DayNap Team

Forgeborn tier frameprofile avatar
Owner
Forgeborn tier icon
  • 5
    Followers
  • 29
    Projects
  • 158.5K
    Downloads

A little guy in a big world.

More from NikrecsView all

  • AutoTorch [Auto Torch] project image

    AutoTorch [Auto Torch]

    A client-side mod that automatically places torches at your feet when it gets dark. Fully configurable and pulls directly from your inventory!

    • 5.7K
    • July 16, 2026
  • Swing Through Grass project image

    Swing Through Grass

    Swing through grass to hit mobs: attacks no longer get eaten by tall grass, ferns and plants, so your sword reaches the target through foliage. Lightweight, server-side, no client needed

    • 8.6K
    • July 14, 2026
  • Auto Swap project image

    Auto Swap

    Automatic tool, weapon, armor and totem swapping — equips the right item, auto-replaces broken gear, refills depleted stacks, and deploys your elytra on a double jump. Fully client-side.

    • 13.2K
    • July 7, 2026
  • PerformanceHUD project image

    PerformanceHUD

    Lightweight client-side HUD showing FPS, RAM, entities, chunks, ping, and CPU in one customizable corner overlay.

    • 45.8K
    • July 2, 2026
  • AutoTorch [Auto Torch] project image

    AutoTorch [Auto Torch]

    A client-side mod that automatically places torches at your feet when it gets dark. Fully configurable and pulls directly from your inventory!

    • 5.7K
    • July 16, 2026
  • Swing Through Grass project image

    Swing Through Grass

    Swing through grass to hit mobs: attacks no longer get eaten by tall grass, ferns and plants, so your sword reaches the target through foliage. Lightweight, server-side, no client needed

    • 8.6K
    • July 14, 2026
  • Auto Swap project image

    Auto Swap

    Automatic tool, weapon, armor and totem swapping — equips the right item, auto-replaces broken gear, refills depleted stacks, and deploys your elytra on a double jump. Fully client-side.

    • 13.2K
    • July 7, 2026
  • PerformanceHUD project image

    PerformanceHUD

    Lightweight client-side HUD showing FPS, RAM, entities, chunks, ping, and CPU in one customizable corner overlay.

    • 45.8K
    • July 2, 2026