SAO: Cardinal System

Link Start! Enter an SAO-inspired RPG world with sword skills, immersive HUDs, progression, combat effects, and the Cardinal System.
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Description

💬 JOIN OUR DISCORD

⚔️ DASWORDARTONMINE ⚔️

SWORD ART ONLINE × MINECRAFT

A client and server interface overhaul mod for Minecraft 1.20.1 Forge that brings the iconic UI from Sword Art Online directly into your game. Includes SAO HUD, Guilds, Friends, Party system, Immortal Object protection, skill progression, dynamic enemy scaling, COL economy and multiplayer synchronization.

FORGE 1.20.1 CLIENT + SERVER


📡 SYSTEM UPDATE LATEST 3.7 07 / 13 / 2026

NEW Critical Health Warning Sound — The SAO low-health alarm now plays while the player remains in the red health zone and stops once health recovers above the configured threshold.

NEW Damage SoundlooseHP.ogg plays whenever the player loses actual health.

NEW Day-Based Enemy Scaling — Hostile mobs gain extra maximum health and attack damage as Minecraft days pass, keeping late-game combat challenging.

NEW Organized Bonus Loot — Stronger enemies can drop categorized bonus rewards such as potions, crystals, materials and weapons.

NEW COL Currency System — Added a persistent SAO currency used to buy equipment and sell unwanted items.

NEW Village Merchant NPC — A dedicated SAO merchant can spawn in villages and provides Buy and Sell menus using COL.

📡 PREVIOUS UPDATE 3.607 / 12 / 2026

NEW Universal Weapon Stat Scaling — Strength and Intelligence bonuses now apply to vanilla weapons and most modded weapons instead of being limited to DASWORDARTONMINE items.

NEW Intelligence Damage Bonus — Intelligence now grants additional weapon damage. The calculated bonus is displayed directly in compatible item tooltips.

COMPAT Modded Weapon Support — Stat damage is now detected from the player responsible for the hit, including melee attacks, bows, crossbows and most player-owned projectiles from other mods.

NEW SAO Crafting Grid — Added a functional vanilla-style 2×2 crafting grid inside the SAO Survival Inventory, compatible with vanilla and modded recipes.

CHANGE Enemy Loot Auto Pickup — Drops from defeated enemies can now be collected automatically, reducing the need to confirm every item while fighting multiple enemies.

FIX Projectile Owner Detection — Improved shooter, owner and caster detection so player stats are applied more reliably to ranged and modded attacks.

📡 PREVIOUS UPDATE 3.506 / 14 / 2026

NEW SAO Survival Inventory — The vanilla E inventory is now replaced in Survival mode by a SAO-styled inventory with grid, hotbar, item movement and cursor-based item handling.

NEW Vanilla-Like Inventory Actions — Left-click picks an item to the cursor, left-click another slot moves or swaps it, right-click places one item from a stack and double-click collects matching items into the same stack.

NEW Item Context Menu — Right-clicking an item opens a SAO dropdown menu with Use when possible and Drop with a quantity input.

NEW Recent Objects Menu — Added a separate Objects screen showing the last 5 loots obtained by the player.

NEW Equipment Screen — Added a dedicated SAO equipment menu for Helmet, Chestplate, Leggings, Boots and Shield/off-hand equipment.

NEW Effects Panel — Active potion/effect names and remaining durations are now available from the Survival inventory interface.

NEW Skill Tree Placeholder — Added a white SAO skill tree placeholder screen with icons and the message: Not working for now. I actually working on it.

CHANGE Stack Handling — The SAO inventory system supports custom stacks up to 1028 items.

FIX Chat Overflow — Long chat messages, player names and input text are now clipped properly to prevent UI overflow.

CHANGE Health Bar Colors — Health colors were adjusted to a softer SAO palette with less aggressive green, orange and red states.

CHANGE SAO Settings Cleanup — Removed the visible Damage per Strength option from the SAO settings screen.

FIX Loot Pickup Window — Reduced confirmation buttons and adjusted item/text positioning for a cleaner SAO loot popup.

📡 PREVIOUS UPDATE 3.406 / 08 / 2026

FIX Party Permissions — Fixed party commands requiring operator permission. Non-OP players can now create, invite, accept, deny, leave and disband parties correctly.

NEW Entity Health Bar Toggle — Added separate options for entity cursors and entity health bars. Entity cursors can stay enabled while health bars are disabled to avoid screen spam from armor stand bosses or multi-part entities.

FIX Vanilla Crosshair — The vanilla crosshair is no longer hidden by default. A dedicated option is available to hide it only when desired.

NEW Air / Oxygen Bar — Added a custom air bar while underwater so players can clearly track remaining breath.

NEW HUD Part Toggles — Added toggles for the main health HUD, hunger bar, air bar, circular hotbar, entity cursors, entity health bars and crosshair behavior.

FIX UI Config Saving — HUD scale, offsets and option sliders now save and apply correctly.

BALANCE Strength Damage — Reduced default damage gained per Strength point from 0.25 to 0.10 to prevent high-level players from becoming too overpowered.

FIX Stat Allocation — Improved stat allocation commands and accepted aliases such as str, agi, vit, force, vitesse and vie. Success and error feedback now displays properly.

NEW Custom Menu Toggle — Added a top-left button to switch between the SAO main menu and the vanilla Minecraft menu. The setting is saved in the config.

📡 PREVIOUS UPDATE 3.205 / 15 / 2026

NEW Persistent Guild System — The Guild system has been rebuilt. Players can now create, join, leave and manage guilds directly from the SAO menu.

NEW Guild Member Management — Guild leaders can promote, demote and kick members from the guild member menu.

NEW Guild Sync Button — The Guild screen automatically requests server synchronization when opened.

NEW Immortal Object Visual System — When a player owns the Immortal Object and reaches the protection threshold, the Immortal Object banner appears above their head.

FIX Guild Menu Display — Fixed an issue where the Guild menu continued to show Create Guild, Join Guild and Leave Guild even when the player was already inside a guild.

FIX Guild and Friend Commands — Fixed missing command registration for /sao guild and /sao friend.

NEW Skill Point Reset — Players can reset their allocated Strength, Agility and Vitality points and recover spent skill points.

NEW Configurable Party XP Sharing — Party experience can now be distributed between eligible party members.

📡 PREVIOUS UPDATE 2.705 / 01 / 2026

NEW Immortal Object — A legendary SAO item. When present anywhere in your inventory, your HP can never drop below 50% of your maximum health.

NEW Party-Only Display Mode — New toggle in SAO Settings: partyOnlyDisplay.

FIX Party XP Distribution — XP sharing now works correctly. The distance check now compares party members to the killer instead of the dead mob.

FIX Liberator Shield Durability — Shield durability increased from 336 to 999999.

📡 PREVIOUS UPDATE 2.604 / 20 / 2026

REWORK Strength System — Strength now grants a flat damage bonus on every weapon attack, including bare hand.

REWORK Agility System — Speed is now player-controlled. Every 10 Agility unlocks a new speed tier, up to 5 tiers.

NEW Functional Fishing Rod — The Canne à Pêche is fully functional, with vanilla casting and reeling mechanics.

NEW Expanded Config — Added configurable HP per level, HP per Vitality, damage per Strength, agility per speed tier, max speed tier, speed bonus per tier and fishing rod multiplier.

📡 PREVIOUS UPDATE 2.504 / 16 / 2026

NEW Multi-Language Support — The interface is translated in 7 languages: English, Français, 日本語, 한국어, Español, Italiano and Русский.

CHANGE All hardcoded GUI text has been migrated to the I18n translation system using Component.translatable().

📡 PREVIOUS UPDATE 1.1 / 1.1504 / 15 / 2026

FIX Fixed logout bug causing Saving World freeze when disconnecting.

NOTE Version 1.15 is Client Side Only. It replaces the Minecraft interface with the SAO UI, but does not include server commands, Guild system, Friends system or Party system.

👥 CREDITS

Stoshka
Beta Tester Beater — Testing the mod and ensuring everything runs smoothly.

HannyaNoIkari
3D Artist — Providing the incredible 3D models for the project.

🖥️ HUD & INTERFACE

  • SAO Health Bar — Uses hud.png as frame with animated colored fill and gray trailing effect when losing health.
  • Dynamic Health Status — Softer green for high HP, darker orange for mid HP and darker red for critical HP.
  • Critical Health Alarm NEW in 3.7 — Plays the SAO low-health sound while HP remains in the red zone.
  • Health Loss Sound NEW in 3.7 — Plays looseHP.ogg whenever actual health decreases.
  • Circular Hotbar — Replaces vanilla hotbar using slot_bg.png with gold tint on selected slot.
  • Configurable Vanilla HUD Replacement — Hearts, armor, hunger, XP, air, jump bar and mount health can be replaced by the SAO interface.
  • XP, Hunger and Air Bars — XP, hunger and underwater oxygen bars can be displayed through the SAO HUD.
  • Player Info Line — Name, level and HP displayed in a single SAO-style line.
  • Floor Indicator — Centered at the top of the screen and displays the current biome name.
  • Party-Only Display — Toggle in SAO Settings to hide the main HUD and only show the party window.
  • 3D Entity Cursor / Health Bar — Camera-facing SAO-style cursors above entities. Health bars are now separately configurable and disabled by default to prevent clutter.
  • SAO Mob Death Effect — Adds SAO-style particles and fast entity disappearance after death.
  • Immersive Death Screen — Custom You Are Dead SAO-style screen with red atmospheric filter.

🏰 GUILDS UPDATED in 3.2

  • Guild Creation — Create a guild from the SAO menu or with /sao guild create.
  • Guild Overview — Displays guild name, player rank and full member list.
  • Member Actions — Leaders can promote, demote and kick members. Officers can kick regular members.
  • Client Sync — The guild screen automatically syncs with the server when opened.
  • Commands — Includes create, join, leave, info, sync, promote, demote and kick commands.

💬 FRIENDS & CHAT

  • Friend Commands — Add, remove and list friends with SAO commands.
  • SAO Chat Screen — Friends and System tabs, online player list and messaging support.
  • Overflow Protection — Long messages, input text and names are clipped to prevent UI overflow.
  • Fixed Command Registration — Friend actions no longer trigger incomplete or unknown command errors.

🎒 SAO INVENTORY & EQUIPMENT NEW in 3.5

  • Survival Inventory Replacement — Pressing E in Survival opens the custom SAO inventory instead of the vanilla inventory.
  • Vanilla-Like Item Handling — Move, swap, merge and double-click collect matching item stacks.
  • Right-Click Stack Splitting — Hold right-click while carrying a stack to place one item into slots.
  • Item Action Menu — Right-click an item to use it when possible or drop a chosen quantity.
  • Recent Objects — Dedicated Objects screen showing the last 5 loots obtained.
  • Effects Panel — Active effects are listed with their remaining duration from the inventory interface.
  • Equipment Menu — Equip Helmet, Chestplate, Leggings, Boots and Shield/off-hand through a SAO-style screen.
  • 2×2 Crafting Grid NEW in 3.6 — Craft vanilla and modded recipes directly from the SAO Survival Inventory.
  • Expanded Stack Limit — SAO inventory logic supports stacks up to 1028 items.

🎁 LOOT PICKUP WINDOW

  • Loot Pickup Screen — Intercepts item pickup and shows a SAO-style confirmation window.
  • Compact Layout — Confirmation buttons were reduced and item/text placement was adjusted for cleaner visuals.
  • Enemy Loot Auto Pickup NEW in 3.6 — Enemy drops can bypass manual confirmation and enter the inventory automatically during combat.
  • Recent Loot Tracking — Accepted loot is added to the Recent Objects menu.
  • Tiered Bonus Drops NEW in 3.7 — Higher-tier enemies can reward potions, crystals, materials and weapons from organized loot categories.
  • Full Networking — Server-to-client pickup request and client-to-server response packets.

📈 DYNAMIC WORLD DIFFICULTY NEW in 3.7

  • Day-Based Scaling — Hostile mobs become stronger according to elapsed Minecraft days.
  • Health Scaling — Enemies receive additional maximum health to prevent permanent late-game one-shots.
  • Damage Scaling — Enemy attack damage increases over time to preserve combat risk.
  • Configurable Limits — Scaling intervals, growth values and maximum multipliers can be adjusted.

🪙 COL ECONOMY & VILLAGE MERCHANT NEW in 3.7

  • Persistent COL Balance — Each player has a synchronized COL balance saved by the server.
  • Village Merchant NPC — A custom SAO merchant can naturally appear in villages.
  • Buy Menu — Spend COL on potions, crystals, materials, food and equipment.
  • Sell Menu — Exchange supported unwanted items and excess loot for COL.
  • Organized Categories — Shop entries are separated into clear categories for easier navigation.
  • Configurable Prices — Server owners can control buy prices, sell values and merchant spawning.

🏠 TITLE SCREEN

  • DASAO Title — Large blue title rendered on the main menu.
  • Custom Buttons — Custom textures for normal and hover states.
  • SAO Background — Featuring the floating castle of Aincrad.

🌐 MULTI-LANGUAGE SUPPORT

  • 7 Supported Languages — English, Français, 日本語, 한국어, Español, Italiano and Русский.
  • Full Coverage — GUI screens, menus, options, stats, death screen, map screen, loot popup, skill bindings, chat tabs, HUD labels, item names and item tooltips.
  • Automatic Detection — The mod follows your Minecraft language setting.
  • I18n System — GUI text uses translatable components instead of hardcoded text.

🎵 MUSIC

  • Vanilla Music Blocked — Vanilla music is stopped to keep the SAO atmosphere active.

⚡ LEVEL SYSTEM

  • Level Progression — Players gain max HP and skill points while leveling.
  • Vitality — Increases max HP.
  • Strength — Adds flat bonus damage to attacks.
  • Intelligence NEW in 3.6 — Adds configurable bonus damage to vanilla and compatible modded weapons.
  • Agility — Unlocks speed tiers controlled by the player.
  • Skill Reset NEW in 3.2 — Reset allocated stats and recover spent skill points without losing level, XP or kills.
  • Skill Tree Placeholder NEW in 3.5 — A temporary SAO-style skill tree screen is available while the full system is under development.

🗡️ ITEMS

▸ SWORDS

  • Multiple tiers from Wood to Legendary. Includes iconic SAO weapons such as Elucidator and Dark Repulser.
  • Live stat tooltips showing the additional Strength and Intelligence damage bonus on compatible weapons.

▸ CRYSTALS

  • Teleport, Heal, Antidote, Regen and Regen Ally crystals. Activated by right-click.

▸ IMMORTAL OBJECT UPDATED in 3.2

  • Immortal Object — Epic rarity inventory item. While in your inventory, your HP cannot drop below 50%.
  • Visual Protection Banner — Displays the Immortal Object texture above the protected player’s head.
  • Nearby Warning — Players within range receive a server message when protection activates: cannot be killed - system protection.

▸ FOOD

  • Bento, Ramen, Brioche and more. Right-click to eat with animation and restore HP or hunger.

▸ POTIONS

  • Healing, Mana, Antidote and Ally Regen potions.

▸ ARMOR

  • Assassin armor set: Helmet, Chestplate, Leggings and Boots.

▸ SHIELD

  • Liberator Shield — Durability increased to match SAO equipment balance.

▸ FISHING ROD

  • Canne à Pêche — Full vanilla casting and reeling mechanics with configurable loot multiplier.

▸ MISC ITEMS

  • Gemstones, keys, necklaces, orbs and materials. Includes textures, JSON models and translations.

⚙️ CONFIG

  • Stats Section — Configure HP per level, HP per Vitality, agility per speed tier, max speed tier, speed bonus per tier, skill points per level and Intelligence weapon scaling. The visible Damage per Strength option remains hidden from the SAO settings screen.
  • Compatibility Section NEW in 3.6 — Configure universal player-based stat damage and automatic enemy loot pickup behavior.
  • HUD Section NEW in 3.4 — Configure HUD scale, offsets, health HUD, hunger bar, air bar, circular hotbar, crosshair hiding, entity cursors and entity health bars.
  • Menu Section NEW in 3.4 — Toggle the SAO custom menus on or off and return to the vanilla Minecraft menu.
  • Items Section — Configure fishing rod loot multiplier.
  • Difficulty Section NEW in 3.7 — Configure day intervals, enemy health growth, enemy damage growth and maximum scaling limits.
  • Economy Section NEW in 3.7 — Configure COL rewards, shop entries, buy prices, sell values and village merchant spawning.
  • Audio Section NEW in 3.7 — Configure critical-health audio, volume and the red-health threshold.
  • Party Section — Configure party display and party XP sharing behavior.
  • Party XP Sharing NEW in 3.2 — Party XP can be divided between eligible members instead of duplicated at 100% for everyone.
  • Party-Only Display — Toggle to hide all HUD elements except the party window.

📋 VERSION HISTORY

3.7 (07/13/2026) — Critical-health warning sound, looseHP damage sound, day-based mob health and damage scaling, organized bonus drops, persistent COL currency, village merchant NPC and Buy/Sell menus.
3.6 (07/12/2026) — Universal Strength and Intelligence scaling for vanilla and most modded weapons, player-owned projectile support, Intelligence damage tooltips, 2×2 SAO crafting grid, automatic enemy loot pickup and improved shooter/owner/caster detection.
3.5 (06/14/2026) — SAO Survival inventory replacement, vanilla-like item movement, stack splitting, double-click collection, recent Objects menu, equipment menu, effects panel, 1028 stack handling, chat overflow fix, loot popup cleanup, softer health colors and settings cleanup.
3.4 (06/08/2026) — Party permission fix for non-OP players, entity health bar toggle, crosshair restored by default, air bar, HUD part toggles, config saving fixes, Strength damage balance, stat allocation aliases and top-left SAO/vanilla menu toggle.
3.2 (05/15/2026) — Guild system synchronization, guild member list, promote/demote/kick actions, fixed Guild/Friend commands, fixed Guild menu display, Immortal Object visual banner, skill point reset and configurable party XP sharing.
2.7 (05/01/2026) — Immortal Object item, HP protection at 50%, party XP distribution fix, Liberator Shield durability 336→999999 and Party-Only Display mode.
2.6 (04/20/2026) — Strength and Agility system rework, functional fishing rod with loot multiplier, expanded config for stat values and live strength tooltips on swords.
2.5 (04/16/2026) — Multi-language support with 7 languages, translation keys and I18n migration.
1.15 (04/15/2026)Client Side Only version with SAO interface only, without server commands, Guild, Friends or Party.
1.1 (04/15/2026) — Logout bug fix and full Client + Server version with commands, Guild, Friends and Party.


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