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CustomSkyboxes

Custom Skyboxes is a mod that allows you to change the sky,clouds, sun, moon, rain, snow, and stars and custom rifts or Geckolib Models in the sky in real time with a texture or GIF with Commands!
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customskyboxes-neoforge-mc26.3-1.0.4.1.jar

File namecustomskyboxes-neoforge-mc26.3-1.0.4.1.jar
Uploader
Cotii_Cotii_
Uploaded
Oct 20, 2026
Downloads
13
Size
300.5 KB
Mod Loaders
NeoForge
File ID
9272395
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:customskyboxes-1550717:9272395"

Learn more about Curse Maven

What's new

CustomSkyboxes 1.0.4.1

A fix release for how servers remember what they have set, plus a few additions.

Fixed

  • Clearing a sky or a rift on a server made it come back on the next join. What a server keeps is now kept straight in every direction: clearing for one player cancels a sky that was set for @a instead of having it replayed to them, clearing for @a also wipes what single players had, and setting something again drops any clear that was remembered for it.
  • Clearing from your own client is now told to the server, so a sky you take off stays off after a rejoin. Before, only the server's own command was ever noticed.

New

  • animate <type> stop ends only what is playing on that type and leaves the rest alone: /customskyboxes animate night_sky stop. animate stop on its own still ends everything.
  • Looping animations are part of the sky now. One started with loop=true is kept by the server, for @a or for one player, and starts again on its own when the player joins. One that does not loop is still a one-off and is never replayed.
  • 12 more rift shapes, 37 in all: crescent clover infinity squircle burst star4 star12 keyhole hourglass egg arch claw.
  • 10 more live effects for animate rift, 18 in all: collapse (sucked shut, then thrown open), supernova (a long gathering and then everything at once), heartbeat, riptide, strobe, siphon, rupture (three more tears, shards on each), warp (two whole turns while it stretches), eclipse (out, then back brighter) and cascade (ring after ring). All of them take the same color size strength loop layer delay spin shake glow flash.
  • modelposX and modelposY move a GeckoLib model inside a rift across and up, in degrees, to line it up next to model_scale.

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