customers-neoforge-1.21.1-1.2.2.jar
Curse Maven Snippet
What's new
Bug fixes release:
- Fixed customers avoiding picking the same target counter position
- Fixed night shift time range
- Force customers to give up when spawning stops / shift ends
- Customers only collide with other customers and only those that are not done
- Calculate movement max time based on path length if possible to support pathing that isn't a straight shot
- Allow a new customer to spawn as soon as a previous one is done buying
- Only customers that still buying or just arrived count toward max customers limit
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
This mod has no related projects

