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Custom Mobs Framework

An advanced, high-performance, and fully configurable mob creation system, you just need to bring the models.
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custom_mobs-fabric-1.20.1-1.0.0-b168a.jar

File namecustom_mobs-fabric-1.20.1-1.0.0-b168a.jar
Uploader
Azure_DdraigAzure_Ddraig
Uploaded
Nov 6, 2026
Downloads
4
Size
663.7 KB
Mod Loaders
FabricQuilt
File ID
9474837
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:custom-mobs-framework-1601972:9474837"

Quilt

modImplementation "curse.maven:custom-mobs-framework-1601972:9474837"

Learn more about Curse Maven

What's new

✨ New Features

  • Massive Ability Expansion (40 Active & 32 Passive Abilities):
    • 40 Active Abilities: Added a huge roster of boss and combat skills including Meteor Strike, Chain Lightning, Vortex/Black Hole, Laser Beam, Time Slow Zone, Boomerang Blade, Homing Missiles, Flame Breath, Healing Totem, Orbital Blades, Void Rift, Hook Pull, Celestial Beam, and more.
    • 32 Passive Abilities: Added passive traits including Lifesteal, Dodge/Evasion, Damage Cap, Explosive Death, Split on Death, Armor Shred, Spell Reflection, Adaptive Armor, Shadow Cloak, Frostbite Aura, Undying Will, and more.
    • Ground Warning Indicators: Area-of-effect abilities now display visual warning rings and telegraphs on the ground before striking.
  • Animated Custom Projectiles:
    • Projectiles now support both 2D animated textures (sprite strips) and 3D GeckoLib / Java model animations (idle/flight/impact animations) right from the Projectile Creator menu.
  • Mob Creator Search Bar:
    • Added a live search bar in the Mob Creator menu to quickly find and filter settings, stats, and abilities.
  • Fast Asset Scanning Option:
    • Added a restrict_asset_scope_to_custommobs config setting (enabled by default) so the mod only scans the CustomMobs folder instead of every mod in your modpack.

🛠️ Fixes & Improvements

  • Custom Death Animations Fixed:
    • Fixed a bug where dying mobs would tip over 90 degrees using Minecraft's default fall-over animation instead of playing their custom death animation.
    • Mobs now stay upright while playing their custom death animation, hold their final pose until they disappear, and automatically wait for the full length of the animation before despawning.
    • Improved animation matching so animations named with prefixes (like animation.mob.death or die) are found automatically.
  • Menu Freeze & Duplicate Models Fixed:
    • Fixed the long freeze when opening model, texture, or animation lists in large modpacks.
    • Fixed duplicate .geo model names showing up multiple times in the model selector.
  • Multi-Attack Combos Fixed:
    • Custom Multi-Attack combos now work properly with all attack styles and abilities instead of only basic melee attacks.
  • Ability Projectiles Fixed:
    • Fixed an issue where new projectile abilities would shoot a default vanilla fireball instead of the custom projectile you assigned to them.
  • Server-Friendly Time Slow Ability:
    • Reworked the Time Slow ability so it smoothly slows nearby targets inside the zone without lagging or freezing the server for other players.