File Details
custom_mobs-fabric-1.20.1-1.0.0-b076a.jar
- R
- Jul 9, 2026
- 434.61 KB
- 2
- 1.20.1
- Fabric
File Name
custom_mobs-fabric-1.20.1-1.0.0-b076a.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Changes in Build 076a
- Melee Animation Stalling Fix:
- Corrected the melee attack goal to keep the attacking behavior active when close to targets (
followingTargetEvenIfNotSeen = true). - Resolved the bug where the attack animations would glitch/cancel and stop looping when mobs were sticking directly to the player.
- Corrected the melee attack goal to keep the attacking behavior active when close to targets (
- Configurable Melee Damage Delay:
- Added a "Melee Damage Delay" field and tooltip under the
MELEEgoal in the Creator GUI. - Implemented a delayed attack timer on the server that checks if the target is still within the mob's range before executing the damage calculation.
- Added support for custom sound events when triggering melee attacks.
- Added a "Melee Damage Delay" field and tooltip under the
- Sticky Projectiles:
- Added a "Sticky projectile" checkbox to the projectile creator Basics tab.
- Sticky projectiles now physically pin themselves onto targets they collide with, following their movement smoothly.
- Real Bounding Box Projectile Collision:
- Re-engineered projectile collision checks to respect the projectile's custom hitbox dimensions, preventing large projectiles from cleanly passing through entities.
- Extended Ground Summon Attack:
- Added configurable "Upward Speed" and "Max Height" fields to the
SUMMON_GROUND_ATTACKgoal in the Creator GUI. - Projectiles now rise at the defined velocity and start falling naturally after reaching the specified height limit.
- Added configurable "Upward Speed" and "Max Height" fields to the
- Localization updates: Updated all 9 translation files to include the new tooltip descriptions and checkbox labels.