customarsportals-1.0.1.jar
Curse Maven Snippet
What's new
Fixed
- The first portal texture (shown right after a portal is created) was invisible when using a shaderpack (Iris/Oculus). Under an active shaderpack the portal is now redrawn with a shader-compatible render — the same way shaders draw vanilla end portals. Without a shaderpack the original look is unchanged.
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