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Cursed Fate: Mechamaru Additions

Adds multi-puppet control, craftable puppet upgrades, placeable cameras, QoL features, bug fixes, and a self-destruct move for Mechamaru.
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mechamaru-additions-1.3-1.20.1.jar

File namemechamaru-additions-1.3-1.20.1.jar
Uploaded
Jun 18, 2026
Downloads
99
Size
747.2 KB
Mod Loaders
Forge
File ID
8274785
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cursed-fate-mechamaru-additions-1566626:8274785")

Learn more about Curse Maven

What's new

1.3
added optional copied Puppet Manipulation support for copy CT addons like Cursed Partners Unlimited
added Puppet Capsules for storing idle puppets and handing them to other players
added Deployment Remotes with owner GUI and puppet deployment VFX
added the ability to pick up your parked body while you're in a puppet
added compass drops from controlled puppet deaths, disabled by default and configurable, to prevent players from hiding away with PM forever in servers
added Drill built-in pickaxe hand with configurable mining speed
added more admin config tabs and settings for remotes, deployment, drill mining, copied PM, trace compass, and flamethrower fire
added destroyed puppet screens showing the cause of death
fixed multiple camera placeholder and camera-exit edge cases
fixed several CarryOn, lead, taming, and protected-entity interaction bugs
reworked Reinforced Flamethrower into a rapid arced stream with shorter range, lower damage, and optional fire where flames land (off by default)

fixed a ton of other bugs and maybe added a few small things that i forgot

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