1.5.0 — The Awakening Update
Curse Maven Snippet
What's new
1.5.0 — The Awakening Update (includes 1.4.0)
Everything since 1.3.0 in one release: 1.4.0 — The Guardians Update (six boss structures, two new bosses, new Vessel hosts, vanilla-material items) and 1.5.0 — The Awakening Update, the visual update: your sorcerer moves, domains close with a seal, the iconic techniques look like the anime and almost every creature got its own body.
Requires Minecraft 1.21.1 (worlds from 1.21 carry over) · Fabric Loader 0.18.4+ · Fabric API 0.116.17+1.21.1 · Java 21 · install on server and clients. Cardinal Components and Player Animation Library are bundled. Full list in the CHANGELOG.
🎬 The look (1.5)
- Player animations: cast gestures, charging poses (hold V) and a push on release, aiming poses, hand signs, a raised arm for Maximum Techniques and a mudra for Domain Expansions — first and third person. Iconic techniques have signature poses (Fuga draws a fire bow), you fly with your wings spread, and bosses and Disaster curses use them too. Toggle in K → Settings → Poses.
- Domain Expansion seal: when the dome closes, a flash, an ink shockwave and the domain's name in manga style.
- Signature effects: Hollow Purple, Fuga's fire arrow, Black Flash, Pure Love, Piercing Blood rain and Shrine's slashes; real water, fire and flesh jets; purple lightning for Nue.
- Creatures with their own bodies: every Ten Shadows shikigami (except the rabbits), Rika (her eye opens when she's furious, and her arm for Yuta's partial manifestation), the four Disaster curses, sharper boss skins and Sukuna's four-armed Heian form.
- 40 cursed spirits across five grades, all with their own model — 15 new ones, from the Shoulder Curse to Ko-Guy, Gashadokuro, Tamamo-no-Mae and Ganesha — that spawn where they belong (by water, at night, under roofs, under open sky), plus the Inventory Worm, a rare treasure curse that drops a cursed tool.
- Ink-and-manga interface: new HUD and K screen, technique emblems and ability icons, restyled menus. Every item, block and armour redrawn at double resolution.
- First custom sounds: Boogie Woogie's clap, Blue, Red, Hollow Purple, Black Flash, Shrine's slashes and the domain opening, seal, clash and break. More in 1.6.
🌋 Techniques
- Disaster curses reworked around Shibuya: Jogo rides ember insects and raises volcanoes, Hanami grows wooden balls and flower fields, Dagon levitates and floods the world, Mahito shapeshifts and stores transfigured humans to release them as minions (Hanami and Dagon are now Legendary).
- Blood Manipulation (Piercing Blood jet that cuts blocks, Wing King flight), Auspicious Beasts with models (Kaichi, Reiki, Kirin, red Ryu), Angel (halo, Angel Wings, Celestial Choir) and Puppets (Puppeteer's Workbench, CE Tanks, Yaga dolls, combat puppets, a mutated corpse with three cores, Ultimate Mechamaru).
- Jogo's accumulated heat, Uzumaki's Extracted Technique, Boogie Woogie with cursed objects, rideable Garuda, Mahoraga with his real model, sword and wheel, summon health that scales, Brain Transplant reworked.
- Many fixes and reworks for Ten Shadows, Limitless, Shrine and Copy; Infinity stops more physical effects; Mahoraga's taming ritual is winnable at high level.
🏯 Bosses, world and origins (1.4)
- Sukuna in two forms and two new bosses: Toji Fushiguro (no cursed energy; Inverted Spear of Heaven) and Yuta Okkotsu (Copy and Rika). Gojo, Sukuna, Geto, Kenjaku, Toji and Yuta follow the manga's pecking order.
- Six boss structures (Jujutsu High courtyard, Shrine of Bones, Sect Temple, Womb Laboratory, Zen'in Dojo, Shinjuku Ruins): their altar answers Special Grade sorcerers and wakes a Guardian that guards a reward chest.
- Six new Vessel hosts (Uraume, the Angel, Yorozu, Uro, Kenjaku, Kashimo); fight your host with Control, the Pact with the Host vow or a Severance Seal.
- Heavenly Restriction variants (energy and body), genetic aptitudes (S/A/B/C), latent traits, curse players that rank up by killing sorcerers.
- Jujutsu High missions for new players: 11 guided steps from your first curse to Grade 3.
🎒 Items
- Vanilla-material items: copper and amethyst gear, cursed food, ritual chalk circles, uniforms, scrolls that teach Arts or raise stats.
- Cursed tool grades (G4 → Special) and the anvil: imbue a vanilla weapon with a charged amethyst crystal and upgrade cursed tools. New Slaughter Demon (Yuji's knife) and Tool Pouch.
⚖️ Balance and systems
- Faster progression: reaching your Domain takes about a third of the time.
- Domain duration depends on the caster (Barrier and Mastery); domain clashes wear both sides down.
- Burnout with consequences: RCT strain, brain damage from back-to-back domains; Six Eyes keeps Infinity through burnout.
- Enemy techniques hit players at 60 % again, as intended.
- Optional EMI support (Puppeteer's Workbench and the cursed-tool anvil). Less network traffic on servers.
🐛 Main fixes
- Full English pass (item descriptions, name tags, boss bars, the starter manual, the Mahoraga wheel messages).
- Techniques damage domain barriers and cores every second; Blue travels its full path; Simple Domain is visible and breaks when you jump or fly.
- A crash with electric bolts; Dagon's water stays still and Jogo's volcano crumbles properly; many NPC and boss AI fixes.
This mod has no additional files

