cryptidcore-0.9.5.Gjar
Curse Maven Snippet
What's new
Cryptid Core Co Field Operations — Version 0.9.5
Minecraft 1.20.1 · Forge 47.4.10+ · Requires TerraBlender
Everything new since 0.9.0: tougher hide armor, rarer White Bigfoots, a proper rock-throw wind-up, repaired field-station architecture, and a full spawn command for testing and filming.
New
Bigfoot Hide armor — the mod's first real protective armor set.
- Hood, Mantle, Leggings and Boots, crafted from Bigfoot Fur and Bigfoot Teeth.
- Sits between leather and iron, with a little toughness and knockback resistance.
- Repaired with Bigfoot Fur.
Rock throwing has a wind-up. Angry Bigfoots now crouch, grab a rock, raise their arm and throw, instead of firing it off instantly. The rock leaves their hand at the release, so you get a half-second to react.
/cryptidcore summon (operators / creative testing)
/cryptidcore summon <agent>— Agent X, T, J, N, Ropo, or a Field Agent./cryptidcore summon deer <variant> [kid|adult] [male|female]— all nine deer variants./cryptidcore summon bigfoot <color> <age> [male|female] [muddy]— any fur color and age class./cryptidcore summon white_bigfoot <age> [male|female] [muddy]- Everything tab-completes.
Changed
- Campsites are rarer. They no longer show up every few hundred blocks.
- White Bigfoots are harder to find. They're tied to Creek Boat Houses, which are now much rarer. Only newly generated chunks are affected.
- Baby deer now wear their own variant's skin instead of all looking like whitetail fawns.
- Smaller deer tracks. Deer footprints are now a hoof-sized print instead of a huge square.
- Ranger Outpost and Dockside Outpost have proper pitched roofs, closed at the gable ends.
- Window shutters on the Ranger Outpost, Field Station and Campsite.
- Ranger Outpost gets a small covered porch at the entrance.
- Item and armor textures got a visual polish pass: richer color and cleaner edges across all items.
- Drying Rack, Trail Camera and Trail Mix Station screens now use the field-kit olive and khaki palette instead of vanilla gray.
Fixed
- Black boxes around footprints and plaster casts. Transparent areas of Bigfoot and deer prints and casts no longer render as black squares on the ground.
- Rock-throw animation no longer snaps instantly; it can be interrupted cleanly if the target dies mid-throw.
Upgrading: existing worlds should load fine (back up first, as always). Rarity changes apply only to chunks generated after you update; existing campsites and boat houses stay where they are.
Credit: Cryptid Core Co Field Operations by ropo_red_7.
This mod has no additional files

