cryptidcore-0.8.0-d.jar
Curse Maven Snippet
What's new
v0.8.0-d — Stage 8d: Locate & Biomes
Added
- /locate structure support for all six buildings (Boat House, Weir,
Campsite, Field Station, Abandoned Field Station, Watchtower) via full
conversion to the structure system; generation output identical to the
old feature placement, rarities preserved via random_spread spacing,
minimum separation now guaranteed
- Cartographer trades: Field Station Map (level 4) and Abandoned Station
Map (level 5), 13 emeralds + empty map, vanilla treasure-map behavior
- Four registered biomes: Piney Creek Hollow (promoted from the Stage 2
birch injection), Piney Woods, Misty Pine Ridge, Sunken Grove — complete
with effects, quiet-woods no-hostile spawn tables, deer variant
dispatch, berry patches, and building eligibility (natural overworld
placement still pending the TerraBlender/biome injection fix — see
STAGE8D_NOTES)
Changed
- Old worlds keep all existing buildings; new chunks generate buildings
through the structure system (Option A migration — no world regen)
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