cryptidcore-0.7.0-b.jar
Curse Maven Snippet
What's new
0.7.0-b — Stage 7b: Deer Casts + Jungle Rework + Structure Expansion + Crash Fix
- REWORK: Jungle Bigfoot (from 7a) split in two. The green morph is now
"Swamp Bigfoot" and lives in swamps + mangrove swamps. The new Jungle
Bigfoot is a brown Bigfoot with vines draped across shoulders, chest,
and head — lives in jungles / sparse jungle / bamboo jungle. Elders
are still Silver. Saved worlds keep their variant bytes intact.
- NEW: deer footprints — every deer stamps variant-specific hoof prints
on the same 5-block stride as Bigfoots.
- NEW: deer plaster casts — pour plaster on a hoof print, wait 30s, collect
a variant-specific Deer Footprint Cast trophy.
- NEW: cast collection now split into Bigfoot / Deer / Originals sub-tabs
inside the Casts view.
- CHANGE: all four buildings (campsite, boat house, field station,
abandoned station) now spawn across all forest-type biomes.
- CHANGE: guaranteed White Bigfoots only spawn at boat houses in birch +
snowy biomes now. Boat houses elsewhere generate empty.
- CHANGE: field station cabin, campsite cabin, and boat house shack got
a first pass of porches, roofs, and window trims. Full interior polish
is still pending.
- FIX: chunk-load crash from far-chunk writes in older structure features.
Retrofitted 126 write sites across five features with the same bounds
guards the boat house has used since Stage 6.
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