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Cryptid Core Co Field Operations

Deep in the forests and snowy backcountry, something is watching you. Six blocks tall. Human-shaped. Not human. It travels in families, hides behind trees, and hurls rocks when its kin are threatened.
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cryptidcore-0.7.0-a.jar

File namecryptidcore-0.7.0-a.jar
Uploader
OctaviusXOctaviusX
Uploaded
Jul 18, 2026
Downloads
13
Size
1.6 MB
Mod Loaders
Forge
File ID
8460727
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cryptid-core-co-field-operations-1604277:8460727")

Learn more about Curse Maven

What's new

0.7.0-a — Stage 7a: Biome Bigfoots + Watchtower (part 1 of Stage 7)

- NEW: Desert Bigfoot (deserts + savannas) and Jungle Bigfoot (jungles) —
  sand-tan and moss-green morphs, 85% of in-biome spawns, all age classes.
- NEW: Watchtower — a lone CCC fire-watch tower in forest biomes. Climb it.
- NEW: per-variant Bigfoot footprints — every fur color leaves its own print.
- NEW: per-variant plaster casts — cast blocks and cast items now carry the
  fur color visually. 32 collectible cast combinations.
- NEW: deer hides — every deer drops a hide matching its variant (7 hides).
- FIX: boat houses spawned 2 White Bigfoots instead of 1, and their fur
  rendered brown while the game called them White Bigfoot. Both fixed.
- FIX: Cherry footprint casts displayed as "Brown" due to a color wrap bug.
  Existing casts fix themselves on load.

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