crossroads-1.16.4-2.5.2.jar
Curse Maven Snippet
What's new
+In peaceful mode, rift beams now spawn the drops of the mobs it would have spawned were the difficulty not peaceful.
+Added UI for the steam turbine
+Added 'pirate speak' localizations, courtesy of Spo0ok. They are basically unplayable.
+There is now a config to change how rotary power loss works.
+New textures for the detailed crafter UI, reagent filter UI, and sigils courtesy of marbles-box
*Fixed crash with double layered facades.
*Fluid turbine and water centrifuge no longer care about side for fluid input/output.
*Pumps now send fewer packets (optimization)
*Tweaked pump energy use
*Massively buffed the salt reactor (it desperately needed it). Fuel now lasts 20 times as long (1 second instead of 1 tick per salt).
*Valid salt reactor items is now a dedicated tag, instead of using salt + alchemical salt tags
*Salt reactor can now connect to pipes on any side
*Radiator can now input/output both fluids on both the top and bottom (instead of only steam in on the bottom, only distilled water out of the top).
*Fixed Nitroglyerin getting yoted instead of yeeted
*Moved the particle spawn location upwards slightly for flasks in glassware stands, to look more centered on the new model
*Expanded the amount of ticktime profilling to help find areas in need of optimization in event handlers
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