Critterworks

Whimsical automation powered by critters
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Critterworks 1.21.1 1.3.0-build.242

File namecritterworks-1.21.1-1.3.0-build.242.jar
Uploader
aaronhowser1aaronhowser1
Uploaded
Oct 14, 2026
Downloads
8
Size
1.2 MB
Mod Loaders
NeoForge
File ID
9184867
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:critterworks-1685211:9184867"

Learn more about Curse Maven

What's new

1.3.0

Added

  • Sparkpollen Pouch
  • Sparkbug Bush
    • New block used to transfer FE wirelessly, can be found rarely in forests and swamps
    • Bind the Pouch to a Bush, and then mark nearby block faces as inputs or outputs
    • Every tick it tries to transfer energy from inputs to outputs
      • Inputs spread their FE equally across all outputs that accept
      • Firefly particles spawn near Pollen Points that are doing work
  • Tardigrade
    • Craft with any arbitrary itemstack to make it unkillable while dropped
      • Technically only applies to damage sources that use the tag #critterworks:tardigrade_protects_from
        • Only includes #c:is_environment by default
      • Config that makes it also disable expiring after 5 minutes
    • Craft a Tardigraded item with a Potion of Poison to remove it

Changed

  • When riding a Scoochworm, your view is rotated to match its rotation
    • Aka, when you're on the ceiling, the world looks upside down
    • This can be disabled in the client config
  • Added recipes to everything that was missing one

1.2.0

Added

  • Debug client config that renders the movement path of every Scoochworm
  • Debug server config that sends a clickable message in chat to tp to structures as they spawn
  • Hopping Spider animations
    • 4 animations for each combination of moving/still and holding/not holding an item

Changed

  • Using a Critter Cage while not sneaking will place the Scoochworm instead of placing the block
  • New texture for the Scoochworm Depot and Stem-Encased Comparator
  • New texture and model for the Hopping Spider Nest
  • If Spiders have no path to their nest, they reset
  • Natural Hopping Spider Nests spawn with fewer spiders, especially when they have smaller webs
  • Hopping Spider nest and Scoochworm Apple worldgen rarity has been adjusted
  • You can now configure the scale that Hopping Spiders render at on Web Lines

Fixed

  • Fixed Lockbox contents being lost after reloading a world
  • Fixed Scoochworms that are on a wall when the world loads always moving downwards
  • Hopefully fixed the crash when Scoochworm Apples spawn
  • Fixed Critter Cage missing localization

1.1.0

Added

  • Scoochworm GPS
    • Can be used on a Scoochworm Segment to attach a Chunkloader
    • Configurable max of 15 per player, loads in a plus shape centered on the head

Changed

  • Changed the layout of the Web Port menu
  • Web Line and Node interactions are now their own events

Fixed

  • Fixed Web Lines only rendering if Iris was installed (????)

1.0.0

  • Initial alpha release
  • Everything is broken