Critterworks

Whimsical automation powered by critters
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Critterworks 1.21.1 1.2.0-build.196

File namecritterworks-1.21.1-1.2.0-build.196.jar
Uploader
aaronhowser1aaronhowser1
Uploaded
Sep 9, 2026
Downloads
2
Size
999.3 KB
Mod Loaders
NeoForge
File ID
8846692
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:critterworks-1685211:8846692"

Learn more about Curse Maven

What's new

1.2.0

Added

  • Debug client config that renders the movement path of every Scoochworm
  • Debug server config that sends a clickable message in chat to tp to structures as they spawn
  • Hopping Spider animations
    • 4 animations for each combination of moving/still and holding/not holding an item

Changed

  • Using a Critter Cage while not sneaking will place the Scoochworm instead of placing the block
  • New texture for the Scoochworm Depot and Stem-Encased Comparator
  • New texture and model for the Hopping Spider Nest
  • If Spiders have no path to their nest, they reset
  • Natural Hopping Spider Nests spawn with fewer spiders, especially when they have smaller webs
  • Hopping Spider nest and Scoochworm Apple worldgen rarity has been adjusted
  • You can now configure the scale that Hopping Spiders render at on Web Lines

Fixed

  • Fixed Lockbox contents being lost after reloading a world
  • Fixed Scoochworms that are on a wall when the world loads always moving downwards
  • Hopefully fixed the crash when Scoochworm Apples spawn
  • Fixed Critter Cage missing localization

1.1.0

Added

  • Scoochworm GPS
    • Can be used on a Scoochworm Segment to attach a Chunkloader
    • Configurable max of 15 per player, loads in a plus shape centered on the head

Changed

  • Changed the layout of the Web Port menu
  • Web Line and Node interactions are now their own events

Fixed

  • Fixed Web Lines only rendering if Iris was installed (????)

1.0.0

  • Initial alpha release
  • Everything is broken

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