initiative-neoforge-0.2.0+neoforge.jar
Curse Maven Snippet
What's new
Requires Critfall 0.2.16 or newer. Critfall: Checks 0.1.3 is optional.
- With Critfall: Checks installed, initiative and actions like Hide use your real ability scores and skills.
- Ranged attacks in fights: bows, crossbows and tridents use your action and roll with Critfall. Misses fly past.
- Skeletons, strays, pillagers and drowned shoot once on their turn.
- 10 blocks of movement per turn, more with Swiftness and less with Slowness. Existing configs keep their own value.
- Press Enter to end your turn.
- Mobs only join a fight if they can see someone in it.
- Ender pearls and other teleports count as movement and can't carry you out of a fight.
- Hidden players can't be targeted, and a fully hidden party ends the fight.
- Crossbows loaded off turn fire on your turn.
- Hitting someone in a fight from outside pulls you in.
This mod has no additional files

