
When a fight starts, everyone nearby rolls initiative and takes turns. The bar at the top shows the turn order.

Each turn you get an action, a bonus action, a reaction and 6 blocks of movement. Both you and the enemies are on a turn timer.

Pick an action then click the mob you want to use it on.

Grapple and shove are opposed rolls with both dice shown.

Once you have used your actions, end your turn and the mobs take theirs.

