CritStack rewards players who land critical hits in a row.
Every time you hit a critical attack, your crit combo starts.
If you land another critical hit before the timer ends, the combo gains a stack and adds extra damage.
How it works
• Crit 1 = normal critical-hit damage
• Crit 2 = +10% of the first crit’s damage
• Crit 3 = +20% of the first crit’s damage
• Crit 4 = +30% of the first crit’s damage
Example: If your first critical hit deals 100 damage: Crit 1 = 100 Crit 2 = 110 Crit 3 = 120 Crit 4 = 130.
The bonus is always based on the original first critical hit. It does not multiply the previous stacked hit.
Combo Timer After a critical hit, you must wait for your weapon’s normal attack cooldown and then land another crit before the extra combo timer runs out.
By default, the extra timer is 1.5 seconds. A red timing bar appears above the crosshair to show how much combo time remains.
Gamerules
• `critStackMaxStacks` — Sets the maximum crit stack amount. Default: 64
• `critStackExtraWindowTicks` — Sets the extra combo time after weapon cooldown. Default: 30 ticks / 1.5 seconds CritStack is made for players who want combat to feel faster, more rewarding, and more skill-based.
Enjoy!

