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Create: Warnautics

A Create Big Cannons add-on, featuring bombs, bombs, and more bombs. Ranging from small bombs to large bombs, from c4s to (soon) nukes, we got you covered.
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Bombsight, Rockets & Claymore - 1.1

File nameCreate_Warnautics-1.1+mc.1.21.1.jar
Uploaded
Oct 22, 2026
Downloads
249
Size
4.2 MB
Mod Loaders
NeoForge
File ID
9284625
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-warnautics-1620378:9284625"

Learn more about Curse Maven

What's new

Add bombsight, C-8 rocket pod, Claymore and C4 presets; overhaul missile flight and chunk handling

  • Bombsight: ballistic impact prediction for nearby bomb racks, target runs with automatic release on Sable ships, optical view (RMB with empty hand) with etched reticle, drum counters and release lamp; floor/wall/ceiling mounting
  • C-8 rocket pod: assembled one section at a time, ripple/salvo settings panel, hopper loading, launch sounds and effects; redstone-triggered firing with unloaded-area handling
  • M18A1 Claymore: directional 60-degree fan of steel balls, 3 s arming delay, detonator/tripwire/redstone triggering; walls block fragments, ship-aware facing and carrier velocity, chain detonation and sub-level support
  • C4: pre-throw presets for immediate activation, one-click start, timer or detonator with auto-pairing; configurable keypad lockout after incorrect codes
  • Detonator: reaches charges on Sable ships by world position; reports fired, out-of-range, not-ready and lost charges
  • Cruise missile and AIM-9: new models, folding fins, smoother client motion, improved autopilot, continuous animated plume and contrails
  • AIM-9: live status and hold-fire reasons in its panel, launches from Sable ships with corrected sky checks on flipped ships
  • Munition flight: keeps terrain ahead loaded and waits for missing chunks instead of vanishing; removed forced-tick tickets that NeoForge failed to purge, causing permanent chunk ticking and server TPS drops
  • Tripwires: multiple wires per post; reworked anti-tank mine
  • Mine explosions: CBC white shrapnel clouds and vanilla flame effects
  • UI: unified GUI kit, notices HUD and consistent tooltip palette
  • Added recipes for all items; test fixtures no longer depend on grid layout