Create: Wareworks 0.9.2-alpha
Curse Maven Snippet
What's new
Fixed
- The Shift descriptions fit the screen again. They had grown to as much as 86 lines, and on a 1440 px screen (2560x1440 or an ultrawide 5120x1440, where the automatic GUI scale is 6) the top of a long one was cut off. Every item now says in one sentence what it is, plus at most one thing the Ponder scenes do not show — like Create's own blocks; how a block works in depth is in its Ponder scenes and its goggle lines. A test measures every description with the game's real font, so none grows past the screen again
- A Schematicannon that is stopped and started again no longer prints a warehouse rail twice. The last rail it had printed before the stop was redrawn as an open end, so after the restart the cannon took it for a wrong block, printed it again over the one standing there and asked for an extra rail from its chest. A rail now keeps the connections its schematic gives it. Tests print a whole warehouse with a real cannon from exactly the items it needs, once straight through and once stopped half way: the chest ends empty, every block stands, nothing is lost and nothing is used twice
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