Create-Voidway

A Create mod with teleportation functionality
Back to Files

createvoidway-0.2.8+mc1.21.1.jar

File namecreatevoidway-0.2.8+mc1.21.1.jar
Uploader
qwer854645qwer854645
Uploaded
Sep 9, 2026
Downloads
28
Size
798.7 KB
Mod Loaders
NeoForge
File ID
8847188
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-voidway-1580996:8847188"

Learn more about Curse Maven

What's new

 

  • Fixed a bug where one linked machine could still show as operating after the other end lost stress, fluid, or other required conditions
  • Void Chest / Tank / Battery: transfer and “operating” status only when at least one opposite-role partner is locally ready; partners refresh when local readiness changes
  • Void Motor: input only injects when a ready output is linked; output shows waiting for channel stress when inputs stop
  • Teleport Pad / Portal: both ends must be locally ready before ready/active status and operation
  • Goggles show a clear “partner not ready” message when local conditions are met but the other end is not

This mod has no additional files