IMPORTANT
- This mod requires Create.
- Cloth Config API is highly recommended.

Description
In vanilla Minecraft, a Vault can only be unlocked by a player standing next to it, key in hand. This mod changes that, now your Vaults can be triggered, farmed, and fully integrated into a Create-powered factory line.
Forget standing around waiting for cooldowns, now you automate your Vault farm like an engineer.
The Automatable Vault
- Unlock it using a Deployer holding a Trial Key or Ominous Trial Key, exactly as a player would.
- Or use a Mechanical Arm as a clean, key-dedicated alternative to the Deployer.
- Loot is stored in an internal inventory instead of being ejected into the world, extract it directly with a Funnel, Chute or hopper, no manual pickup required.
- No more per-player reward tracking: the Vault can be reused indefinitely by your automation, on its own cooldown cycle.
A Minable Trial Spawner
Trial Spawners are normally near-unbreakable and drop nothing, great for balance, terrible for reclaiming space in a farm. This mod keeps the vanilla "drops nothing" behavior intact, but makes the block breakable in a reasonable amount of time, so you can clear out a Trial Chamber once you're done with it.
New Items and Recipes
Base Recipes
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Create Trial Keys
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Configuration
Fine-tune your farm through the config :
- Separate cooldown timers for normal and Ominous Vaults.
- Enable/disable automatic Vault replacement in world generation, with an Ominous-specific toggle.
- Adjustable Trial Spawner mining speed.
Vault Loot
Vault rewards (normal and Ominous) are enriched with Create items alongside the vanilla loot, on top of the standard Minecraft loot tables at:
data/minecraft/loot_table/chests/trial_chambers/reward.json
data/minecraft/loot_table/chests/trial_chambers/reward_ominous.json
data/minecraft/loot_table/chests/trial_chambers/reward_common.json
data/minecraft/loot_table/chests/trial_chambers/reward_rare.json
data/minecraft/loot_table/chests/trial_chambers/reward_unique.json
data/minecraft/loot_table/chests/trial_chambers/reward_ominous_common.json
data/minecraft/loot_table/chests/trial_chambers/reward_ominous_rare.json
data/minecraft/loot_table/chests/trial_chambers/reward_ominous_unique.json
[INFO] Want to customize the loot yourself ? Drop a datapack in your world that overrides these same paths — no extra setup needed on our end, it's standard Minecraft datapack behavior.

