Serene Sailing-1.0.0(NeoForge 1.21.1)
Curse Maven Snippet
What's new
### Serene Sailing v1.0.0 — Initial Release (NeoForge 1.21.1) #### Core Sailing & Aerodynamics * **Realistic Sail & Rudder Physics:** Dynamic wind alignment, smoothstep thrust transitions, apparent wind calculations, and multi-block connected sail toggling (up to 1,024 connected blocks with diagonal taper support and vertical mast supports). * **Nautical Instruments & Deck Gear:** Functional Ship's Helm, Rudder, Capstan, Wind Vane (sub-level yaw compensated), and Taffrail Log. #### Ocean Waves & Dry Below-Waterline Ship Holds * **Gerstner Wave Rendering:** Dynamic calm and storm ocean wave meshes with smooth hull-edge feathering. * **Unified Sunken-Hold Architecture (`HoldScanner` & `HoldRegistry`):** Heave-invariant outer-hull scanline volume detection that integrates with Sable's water occlusion, suppresses interior wave meshes and underwater fog, purges bilge water, and keeps below-waterline cabins and brig holds 100% physically dry. #### Shipwright's Spectacles & Mod Compatibility * **Wearable Shipwright's Spectacles:** Antique 3D frameless pince-nez headpiece (`EquipmentSlot.HEAD`) for hands-free ship inspection. * **Create Super Glue Network Inspector:** Transitively scans linked Create `SuperGlueEntity` zones (up to 32,768 blocks) and highlights only unglued/disconnected blocks in pulsing red/orange. * **Weather2 Integration:** Smooth low-pass wind vector synchronization with Weather2 global wind and storm systems.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

