Turn your factory's output into research. Create Research adds a Research Funnel (a blue twin of Create's brass funnel) and three FTB Quests types, so any pack can build a research tree in its own quest book.
The Research Funnel
- Place it like a brass funnel, on a belt or against a block. It belongs to the FTB team of whoever placed it.
- Items that go in either fill the team's open quest item tasks, or become research points, or both (wrench it to cycle: quest tasks then points / points only / quest tasks only). Leftovers are destroyed, so it never jams.
- Its brass filter works like the brass funnel's.
- How many points an item is worth is a datapack data map,
createresearch:research_points({"points": N}per item), so packs set their own values. Items without a value give no points.
FTB Quests types
- Research Points task: either spend points (click to pay the cost from the team balance, all or nothing) or reach a total of points ever deposited.
- Research Points reward: adds points to the team balance.
- Research Unlock reward: lists items (and/or an item tag) that stay locked for a team until it completes any quest with an unlock naming them. Locked items show "Needs research: <quest>" in their tooltip, JEI marks their recipes, and they can't be taken out of a crafting grid. Unlocks follow quest completion, for the whole team, with a toast.
Notes
- Points belong to FTB teams: two numbers per team, a spendable balance and a lifetime total.
/researchshows, adds, gives or resets points (operators).- Needs Create, FTB Quests 2101.1.37 or newer, and FTB Teams. JEI is optional.
License: MIT.

