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Create: Numismatics Shops

Unlisted
Datapack-driven server shops and shopkeeper NPCs powered by Create: Numismatics.
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Create:Numismatics Shops - neoforge - 1.21.1 - 0.4.2.jar

File namenumismatics-shops-neoforge-1.21.1-0.4.2.jar
Uploader
wizzardfreakwizzardfreak
Uploaded
Sep 9, 2026
Downloads
3
Size
217.3 KB
Mod Loaders
NeoForge
File ID
8841412
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-numismatics-shops-1687982:8841412"

Learn more about Curse Maven

What's new

## First release
 
A datapack-driven shop system for Create: Numismatics. Define shops as JSON,
spawn a shopkeeper, and players trade using the money they already have in
Numismatics.
 
**This mod ships an engine, not shops.** It contains no items, prices or shop
content of its own — a modpack supplies those. A working example shop is
included so you can try it immediately:
 
/numshops spawn numismatics_shops:example
 
### Shops
 
- Defined in datapacks at `data/<namespace>/numismatics_shops/<name>.json`
- Fixed stock, plus any number of independently rotating stock groups
- Rotation on Minecraft game time, persisted across restarts — weekly specials
and daily stock keep their schedule through a server restart
- Weighted and unweighted selection, with or without replacement, per-entry chance
- Stock limits, per-player allowances, cooldowns, and timed restocking
- Pick items by id, by tag, or by mod namespace — "ten random decorative blocks
a day" is a few lines of JSON
- Conditions: mod loaded, advancement, scoreboard, time of day, weather,
gamemode, dimension, permission level
 
### Trading
 
- Buy, sell, or both, at any stack size
- Payment from bank balance, a carried bank card, or loose coins, with change
handled automatically
- Buyback proceeds deposit straight into the seller's account
- Bulk ordering with a typed quantity, priced and paid as a single transaction
- Live bank balance and spendable funds shown in the GUI, with category tabs
and search
 
### Shopkeepers
 
- Stationary, invulnerable by default, and they turn to face nearby players
- Skins from a resource pack, a Minecraft account name, or an https URL
- Optional — shops can also be opened by command, by a block, or through the API
 
### Admin
 
- `/numshops list | inspect | spawn | setshop | skin | rotate | restock | reload | open | remove`
- `/numshops inspect` reports current stock, rotation timers, usage counts and
what was skipped and why
 
### Notes
 
- **Required on both client and server.** A client without it will be rejected
at connect.
- Shop definitions are read server-side and synced to clients, so players never
need the datapack.
- Skins set by player name need an online-mode server; offline-mode falls back
to the default skin and logs why.
- Numismatics owns all money. This mod stores no balances of its own, so there
is nothing to reconcile or migrate.
 
### Requires
 
Create: Numismatics 1.1.0+ (and Create). Minecraft 1.21.1, NeoForge 21.1.234+.