
A small compatibility mod bridging Sable and Create: Gunsmithing.
Sable introduces movable structures to the game, while Create: Gunsmithing adds firearms. On their own, they do not function correctly: projectiles spawn in the wrong locations, shots fail to register hits on structure hitboxes, and bullets fired from a moving object deviate from their intended target.
This mod resolves these issues without adding any unnecessary bloat: Structures now properly interact with weapons from the mod. Bullet holes appear on structures. The rocket launcher can destroy blocks that are part of these structures.

