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Aeronautics Couriers

An integrated transport and freight system that elevates the courier profession to a new level. Based on the Sable and Aeronautics platforms.
Courier's tablet.png

Courier's tablet.png

Cargo.png

Cargo.png

Board¸.gif

Board¸.gif

Rare Order

Rare Order

Ranks.gif

Ranks.gif

Xaero's World Map Integration

Xaero's World Map Integration

Orders Board.png

Orders Board.png

Jade Integration

Jade Integration

Description

Take the contract. Load the crate. Delivery it there. Get paid, or get robbed.

Aeronautics Couriers turns your Create Aeronautics ship into a job. Pick an order on your tablet, carry a real physics container by air, land or water and drop it in the zone before the deadline. Villages post work even in singleplayer.

Highlights

  • Cargo with real weight. Containers are Sable physics objects, and their mass grows with every item inside. A full XL crate will test your engines.
  • A live order board. You see the cargo, weight, reward, deposit and deadline before you commit. The pickup point stays secret until you accept, even from pirates.
  • Work in every village. New villages get post stations with cork boards of orders, and good service earns reputation, bigger pay and rare cargo.
  • Five ranks, worn on your shoulders. Go from Trainee to Ace, unlock bigger containers and longer routes, and show your rank as epaulettes.
  • Real risk. You pay a deposit up front. Arrive late and you get half the reward. On piracy servers, anyone can crack your container open.
  • Players hire players. Slap a Transport Waybill on any chest and it becomes an order on every courier's board.

How a delivery works

  1. Get a license. The trainee license is free from the Profile tab of the Order Tablet (J). An optional tutorial walks you through your first run.
  2. Pick an order. Filter and sort the board by size, reward, distance, deadline or deposit. Locked orders above your rank stay visible, so you can see what you're working towards.
  3. Pay the deposit and follow the yellow beam to the pickup.
  4. Load the container onto your ship or vehicle. Tow it, carry it or build it in, just make sure your vehicle can take the weight.
  5. Follow the blue beam, set the container down inside the zone and let it settle. You get money and XP.

 


Cargo that weighs something

Cargo

Size Shape Slots Max weight Rank
S 1 block 9 256 I
M 1×1×2 18 768 II
L 2×2×2 27 2048 III
XL 2×2×3 45 4096 IV
  • Village cargo. Every village makes what its neighbours need. A desert village ships sand, glass and gold, and orders wheat, logs, coal and andesite alloy.
  • Valuable cargo. Gold ingots and Create golden sheets pay extra and need an M or L container.
  • Rare cargo. Unlocked by station reputation, it ranges from seeds up to Mending, Fortune and Silk Touch books.
  • Player cargo. Whatever another player packed.

Builders also get decorative containers in all four sizes, which are unbreakable and explosion-proof.


From Trainee to Ace

Demo Ranks

Every delivery pays XP, and longer routes and heavier cargo pay more.

Rank XP Max deposit Container Route Active jobs
I Trainee 0 200 S 1500 1
II Courier 300 600 M 4000 2
III Pilot 1500 2000 L 10000 2
IV Captain 5000 6000 XL unlimited 3
V Ace 15000 unlimited XL unlimited 3

Villages never run out of work

Order Board

Every newly generated vanilla village (plains, desert, savanna, snowy, taiga) gets a post station with a cork board of orders tagged EXPENSIVE and RARE. Walk up to a station with a license to add it to your atlas. You need two discovered stations to start village runs.

  • Reputation: +1 per delivery and −3 per failure. At 10 / 25 / 50 you earn +10 / +20 / +30% pay, bigger containers and rarer cargo.
  • Easy start: your first three village contracts need no deposit.

Risk has has a price

  • Deposit. You pay it when you accept. Fail a player order and the customer gets the reward back plus your deposit. Fail a village order and the cargo is destroyed, the deposit burns and the station remembers.
  • Piracy (server rule). When it's on, anyone can break or blow up a container: the order fails and part of the cargo drops for the pirates. When it's off, containers are indestructible.
  • Hard to cheat. Cargo lives in server-side storage, out of reach of hoppers and pipes.

Post your own orders

Waybill

Right-click a chest, barrel or other storage block with a Transport Waybill. Set the destination, reward, deposit and deadline, then publish. The container becomes cargo on every courier's board. You don't need a license or a tablet. The posting fee starts at 5% of the reward and rises for bigger containers.


Integrations

Mod Version   What it adds
Create 6.0.10+ (6.0.x) required Tablet recipe, Create items in village cargo
Create Aeronautics 1.3.0+ required The ships that carry your cargo
Sable 2.0.6+ (2.x) required Physics containers (Sable Companion bundled)
Curios API 9.5.1+ required License and tablet slots
Create: Numismatics 1.1.0+ optional Pay in spurs through the bank account. Without it, payment is in emeralds (1 = 8 spurs)
Xaero's Minimap / World Map 26.0.0+ / 1.40.0+ optional Waypoints, a route line with distance, ETA and time left, and a destination picker
Jade 15.10+ optional Tooltips on containers and post stations
Modded storage any automatic The Waybill works on any block with a standard item inventory

Good to know

  • Minecraft 1.21.1, NeoForge 21.1.235+. Install the same mod version on client and server.
  • Beta: rewards, deposits and the XP curve are a first pass. Back up your world before updating from earlier test builds.
  • Stations appear only in villages generated after installing the mod. On older worlds, admins can place them by hand.

Order Tablet in detail

  • Orders: shows the destination, distance, size, cargo list, weight, reward, deposit, time left and required rank. A pink ◆ marks rare cargo and a gold ◆ marks expensive orders. Click a nickname to see the customer's profile (orders posted, average price, weight and container). Filters are remembered.
  • Accept window: shows the deposit, your balance afterwards and the risk if you fail.
  • Mine: current orders and history, filtered by status and by role.
  • Tasks: active orders and your next rank goal, mirrored on a HUD panel.
  • Profile: rank, XP and what the next rank unlocks, plus deliveries, failures, success rate and average reward and distance.
  • Mail: returned cargo, payments and warnings.
  • You can wear the tablet in a Curios slot or hold it.

Delivery rules and weights

  • Delivery succeeds when the container is still, inside the zone, and the courier who accepted the order is nearby.
  • You get deadline warnings at 5, 2 and 1 minutes. The grace window lasts ¼ of the term by default and pays half.
  • Default item weights: blocks 1, tools and armor 0.5, ingots and gems 0.11 (≈ 1/9 of a block), buckets 1, everything else 0.05. A container is full at its weight limit even if slots are free.
  • Shulker boxes and bundles can't be packed inside cargo.
  • You can't accept your own orders (default).

For server admins

  • Deposit profile: Peaceful (no deposit), Easy / Normal / Hard (25 / 50 / 75% of cargo value, never below the reward) or Custom (the customer decides).
  • Piracy is switched by piracy.enabled. XP thresholds are configurable, and the other rank limits are fixed.
  • Datapacks: item values, weights and village cargo tables can be edited and reloaded.
  • Admin panel on the tablet covers live orders, ranks, economy and settings, plus a per-world log of every money movement.
  • pause_on_logout_singleplayer and cargo_mass_scale exist but have no effect yet.
  • Tested with Create Aeronautics 1.3.0 and Sable 2.0.6.

Roadmap

  • 0.4.0: cross-dimension deliveries (rank IV+), with optional AeroPortals integration.
  • 0.5.0: new order types: urgent, fragile and perishable.
  • Later: village levels, villager postmen, chained orders and convoys, Xaero via-waypoints and claim-protection bridges.

Aeronautics Couriers Team

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