Alpha-create_submarine-3.4.0.jar
Curse Maven Snippet
What's new
Create Deep Seas ALPHA 3.4.0
New
- Pressure models (
pressureModel): Classic, Hybrid (default, depth scaled by hull shape) and Realistic (experimental structural solver) - Girder Beams: Metal Girders between two hull blocks reinforce the hull (+60%), take the load, shake for 4 s then blow out and leave a weakened area
- Pressure Goggles: red-lens goggles showing a pressure colour map on ships (Absolute / Distribution / Off)
- Liquid density (
liquidDensities): lava presses 3× harder, depth measured in any liquid - Burning hulls: flammable hull blocks touching lava catch fire (
lavaBurnsHull) - Custom alarm sounds:
.oggfiles fromconfig/create_submarine/alarms, sounding/pause timing, volume, "faster in danger" toggle; sent by the server to players /submarine repairfor operators- Deep Seas config button in the pause menu and title screen
- Oxygen Diffuser accepts any fluid in
#c:oxygen - Anchor recipe
- Seaglide flight with an elytra (
seaglideFlightSpeed) - Music disc "KANDELWICK - Hidden Between Fluent Waters" (rare loot or crafted, gives Water Breathing nearby)
- Fore-and-aft and triangular sails (diagonal cut on 45° staircase edges)
- Halyards: rope + Rope Winch to raise, reef and lower sails, one or two lines per sail
- Sail and Rudder Ponders (new High Seas category)
- Diving Chestplate and Diving Leggings (full Copper Diving Suit with Create's helmet and boots)
- Diving Chestplate lets the helmet breathe from a Copper Backtank in the inventory
- Diver pressure: damage past 120 m (280 m in full suit), death 60 m past the limit, screen and sound effects, Slowness, 90% warning, depth HUD
- Docked submarines follow the ballast of a single Onboard Computer (
DOCKED · LEADING/FOLLOWING) - Iris shader pack support: pixel-perfect hull culling, sea fog behind windows for Photon, Complementary, Rethinking Voxels, BSL and Bliss
Changes
- Welcome screen removed; photosensitivity screen has a "More settings" button
- Lithostitched no longer bundled (only needed for deeper oceans)
- Sodium required on the client
- High Seas sail renamed Ship Sail
- Sails work out of the water (airships, ships on land)
- Sails push along the keel;
sailUpwindEfficiencydefault 0.1 - Water culling works in every liquid
- Pump Controllers scale with big ballasts when run by an Onboard Computer
- Credits in the Mods screen
- Create's Copper Diving Helmet and Boots moved to the Deep Seas section
- Floater moved to the High Seas section
- On submarines, stairs, slabs, doors, trapdoors, fences, walls, panes, bars and ladders only leak where their shape leaves a gap
- Compat mixins reorganised into one folder per mod
Fixes
- Crash on GPUs without OpenGL 4.0 tessellation (#89)
- Freeze on join with large ships and FPS drop near sealed hulls (#91, #86)
- Rafts sailing backwards
- Water showing through partial blocks in a hull
- Lag with large boats
- Water patches in a boat with a broken rim
- Frame time near sealed ships
- Boat Engine, Anchor, Buoy and Decompression Chamber dropping nothing; Decompression Chamber and Oar recipes added
- Implosion camera shake missing or cut short
- Server lag from large ships (#98)
- Duplication with the Oxygen Diffuser and the Electrolyzer (#99)
- Floater FPS drop (#102)
- Barometer Display Link overlap (#95)
- Ballast Vents with pipe mods (#94)
- Thick hulls showing no safe depth and never cracking
- Startup crash with Dark Around Me
- Boats capsizing under tall masts (
selfRighting) - Boat Engine fuel duplication
- Onboard Computer screen clicks breaking the block behind
- Sonar screen frame drops
- Repaired compartments staying flooded
- Stacked sails billowing wrong
- Onboard Computer overshooting its target depth
- Boat Engine helm on dedicated servers (#108)
- Onboard Computer clicks with a Vista TV on screen
- Dedicated servers running out of memory with many ships (#112)
- Crash with Create: Radars when hull block entities reference missing classes
Removed
- Furling sails by hand (use a halyard)
- Water wheel propulsion on ships
This mod has no additional files

