Deep Diving - 1.0.0.rc1
Curse Maven Snippet
What's new
- Dive computer: Compact default HUD, about 37% smaller, with 75%, 100%, 125% and 150% sizing options. Expanded layout remains available.
- Simpler breathing gear: Removed the regulator requirement. Helmets draw directly from cylinders and enabled backups. Updated recipes and tutorials; old regulators can be recycled into precision mechanisms.
- Bubbles: Stronger opening burst near the mouth, followed by a sparse trail. Bubbles vary in size, speed and drift, then gradually fade near the surface.
- Buoyancy: Reduced idle bobbing and vertical correction strength. Added safeguards against stale targets pulling a resting diver several blocks.
- Equipment textures: Applied the supplied item artwork, restored your exact Dive Log Book texture, normalized mask/snorkel variants, and made blue fins the creative-tab icon.
- Swim trunks: Replaced full-length coverage with properly fitted, above-knee trunks across all dye colors.
- Maps and bundles: Added storage and paging for up to 16 depth maps. Cleaned up overlapping UI framing and fixed site markers appearing inside bundles.
- Signs: Simplified the selection to ten readable pictograms plus a blank panel. Added a unique metal dive-site sign and custom map marker.
- Dive Log Book: Added a distinctive waterproof journal interface, clearer navigation and improved warning details.
- Configuration and Ponders: Added nautical/Create styling, clearer settings labels and polished equipment, machine, map and logging tutorials.
- Bug fixes: Corrected cylinder swapping, low-RPM blending ratios, partial-batch processing, protected-block harvesting and respawn state cleanup.
- Documentation: Added a comprehensive wiki covering setup, mechanics, configuration, compatibility, troubleshooting and all 24 base recipes.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

