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Create: Copycats Plus Additions

Copycats+ Additions is a NeoForge addon for Copycats+ that adds a set of new copycat block shapes — corner slopes, layered corner slopes, and wall-mountable slope layers.
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copycats-plus-additions-1.3.0-neo

File namecopycats-plus-additions-1.3.0-neo.jar
Uploader
Agent772Agent772
Uploaded
Aug 20, 2026
Downloads
261
Size
110.8 KB
Mod Loaders
NeoForge
File ID
8692795
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:create-copycats-plus-additions-1642117:8692795"

Learn more about Curse Maven

What's new

Version 1.3.0

Added

Added wall orientation to corner slope, inner corner slope, and their layer variants. Clicking a vertical face now places the block flat against the wall in any of 16 orientations (4 walls × top/bottom edge × apex left/right), matching the wall-mounting behaviour of the straight slope layer.

Changed

Corner slope layers and inner corner slope layers now stack with the same two-phase profile as the straight (advanced) slope layer: layers 1–4 raise the apex 4 voxels per layer, reaching 45° at layer 4, then layers 5–8 raise the eave/notch to fill out to a full block at layer 8. Previously they rose 2 voxels per layer and only reached 45° at layer 8, so the shallow sub-45° pitches were only ever available bottom-anchored (as a small wedge on the floor) and could not match a partial-pitch straight-slope roof. Corner layers now match straight slope layers 1-for-1, including the top-anchored shallow pitches.

Note: this intentionally remaps existing blocks — every already-placed corner/inner-corner slope layer is now twice as tall as before (a layer-4 corner goes from 8 to 16 voxels). Contraption re-mesh and Sable mass/volume were updated to match.

Fixed

Fixed corner, inner corner, and straight slope layer blocks inconsistently accepting layer-increment clicks depending on which face of the wedge was aimed at. Clicking any face of a slope layer while holding the matching item now reliably grows the stack; the target cell highlights as a full cube while the item is held to signal that the entire cell is clickable.