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Create Big Cannons

Artillery engineering comes to Create

File Details

createbigcannons-forge-1.20.1-0.5.3.b.jar

  • R
  • Jan 1, 2024
  • 2.21 MB
  • 343.1K
  • 1.20.1
  • Forge + 1

File Name

createbigcannons-forge-1.20.1-0.5.3.b.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:create-big-cannons-646668:5000116")

NeoForge

implementation fg.deobf("curse.maven:create-big-cannons-646668:5000116")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

 

"Shouting
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Shouting
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Shouting...
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- Underworld, "Born Slippy .NUXX"

 

Create Big Cannons 0.5.3.b, with more minor fixes. Happy New Year!

 

Added:
- Added minimum big cannon spread config value
Changes:
- Changed Machine Gun Round texture, forgot to add in 0.5.3.a
- A few texture changes
- Basin Foundry Lids can now be wrenched
- Changed default big cannon propellant values
- Changed Cannon Mount data to be more user-friendly, such as with ComputerCraft
- Updated Russian translation
Fixes:
- Fixed Freecam mod unable to rotate when mounting autocannon
- Fixed rotation range of cannons controlled by kinetics on Cannon Mount
- Fixed crash on misfire
- Fixed Cannon Mount yaw rotation direction
- Fixed Drop Mortar interaction, preventing chamber loading
- Fixed Cannon Welder not welding autocannons
- Fixed schematic data for some CBC block entities
- Fixed ParCool! camera animations not working when installed with Create Big Cannons
- Fixed Shoulder Surfing Reloaded rendering problems when installed with Create Big Cannons
- Fixed player model rotation when mounting autocannon