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Create Aeronautics: Weight

Add realistic Sable-based physics to players, mobs, inventory, containers, armor and else!
Player Weight After Jumped.png

Player Weight After Jumped.png

Player Weight.png

Player Weight.png

Rabbit Weight.png

Rabbit Weight.png

Golem Weight.png

Golem Weight.png

Cow Weight.png

Cow Weight.png

Description

What is Weight?

Weight is a Create: Aeronautics addon — it makes entity, inventory, and cargo placement matter on simulated contraptions.

Players, mobs, and containers on deck add real mass to Sable's physics simulation.

Gameplay

The player has its own weight — pile up on one side and the ship heels toward you. No scripted effects, just physics.

Jumping and landing hit the deck with real force, scaled to how hard you jump or fall.

Optional Mass Sources (Disabled by default)

 

- Carried Inventories & Gear: Dynamic weight for carried player inventories, mob equipped gear, and standard armor (derived from protection points).

- Containers & Fluid Tanks: Simulates mass for container contents and fluid tanks (via #weight:tanks). Specific containers can be excluded using #weight:ignored_containers.

Configuration & Customization

All values are tunable in-game! The config is expanded from 7 to 22 options, featuring independent weight scales for players and cargo.

- Automatic Modded Support: Includes 3 pre-filled weight tiers mapped to common tags for instant modded item integration.

- Hot-Reload JSONs: Tweak mass values live using item_weights.json and entity_weights.json.

- Commands: Reload configurations instantly with /weight reload and inspect detailed mass data with the enriched /weight debug command output.

The Create Aeronautics: Weight Team

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Currently making an addon to Weight : Weight Blocks Also TRYING to make a huge mod named Advanced Pillager with a LOT of mechanics (see kofi) Dc if u wanna contact me : emarie27

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