aeronauticsdiscovery-2.0.0.jar
Curse Maven Snippet
What's new
2.0 is now here: Pillagers join the game!
New mob, plane and events
New Pillager Aviator mob, it autopilot planes just like the Soaring trader

New patrols! When visiting a pillager outpost or a mansion you might find a pillager patrolling the area on a plane!

- New flyover event
- New loot tables
Datapack functionalities additions
- New patrol datapack system:
data/aeronauticsdiscovery/patrols/*.jsonspawn structure attached to world structures (e.g. a plane orbiting a village) - New Autopilot goal system: Datapack creators can now select specific types of autopilot goals (straight line, orbit, obstacle avoidance etc) for the structures and events
Pins (for structure authors)
- New
spawn_mobbehavior pin: spawns configured mobs from a pin - New
burn_timebehavior pin: set burn_time on engines and blaze burners - New
balloon_fillerbehavior pin: instantly fills envelope balloons by a configurable amountfill_amount. - New
player_proximitytrigger: fires pins when a non-spectator, non-creative player comes within a configurable radius (Config.playerProximityRadius). - New
releasedtrigger: triggers when a the player gets close to a flyover. - Sneak + right-click can now place a pin even on a block already pinned.
Fixes
- Several Sable-related fixed
- Improved stability
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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