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CravenCraft's Bloody Bits

A mod to make damage more immersive in Minecraft
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bloodybits-2.0.2-1.20.1.jar

File namebloodybits-2.0.2-1.20.1.jar
Uploader
CravenCraftCravenCraft
Uploaded
Aug 10, 2026
Downloads
1.2K
Size
144.2 KB
Mod Loaders
Forge
File ID
8618401
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:cravencrafts-bloody-bits-1009423:8618401")

Learn more about Curse Maven

What's new

V2.0.2 Datapack Structure Hotfix

  • Fixed an issue with the built-in datapack structure. Changes entity_type to entity_types to be compliant with the 1.20.1 datapack structure.

V2.0.1 Server Issue Hotfix

  • Fixed a config issue causing blood sprays not to spawn on servers.

V2.0.0 Complete Overhaul

Bloody Bits has been completely overhauled! Blood spatters are now particles! This means a massive boost in performance along with fixing a heap of issues that players were having with some mods such as map mods detecting them as entities. Here's a quick list of the changes:

  • Blood sprays, drips, and spatters are all now particles.
  • Blood spatters are now MUCH more accurate, and will adhere to their respective blocks without overlapping into air space.
  • 3D blood sprays have now been replaced with 2D textures as I feel like it looks a bit more gory.
  • Spatters don't slide down the sides of the wall as of yet. Still need to figure out the math for this.
  • Blood still drips from the ceiling at random intervals like before.
  • Blood color types are now completely data driven via datapacks. I'll include an example pack with the release of this version. This also means much better performance with a larger amount of custom blood color entities in large modpacks.

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