bloodybits-2.0.0-1.21.1.jar
Curse Maven Snippet
What's new
V2.0.0 Complete Overhaul
Bloody Bits has been completely overhauled! Blood spatters are now particles! This means a massive boost in performance along with fixing a heap of issues that players were having with some mods such as map mods detecting them as entities. Here's a quick list of the changes:
- Neoforge 1.21.1 port.
- Blood sprays, drips, and spatters are all now particles.
- Blood spatters are now MUCH more accurate, and will adhere to their respective blocks without overlapping into air space.
- 3D blood sprays have now been replaced with 2D textures as I feel like it looks a bit more gory.
- Spatters don't slide down the sides of the wall as of yet. Still need to figure out the math for this.
- Blood still drips from the ceiling at random intervals like before.
- Blood color types are now completely data driven via datapacks. I'll include an example pack with the release of this version. This also means much better performance with a larger amount of custom blood color entities in large modpacks.
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