promotional bannermobile promotional banner

Cradle

A rideable exoskeleton with a rotary gun, a blade, a jetpack with a horizontal boost, and a shielded melee variant, the Cradle Vanguard.
Back to Files

Cradle 1.0.3

File namevector-cradle-1.0.3.jar
Uploaded
Nov 7, 2026
Downloads
13
Size
384.8 KB
Mod Loaders
Fabric
File ID
9497607
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:cradle-1780532:9497607"

Learn more about Curse Maven

What's new

Cradle 1.0.3 — headlights, aiming and handling

  • Headlights (Cradle / Cradle Vanguard). Two lamps under the cockpit, one on each side. They come on by themselves in the dark (caves, night, storms, deep water) and light up the ground and walls in a cone in front of the machine, with a soft visible beam that is strongest under water. Press G (Controls: "Cradle: Headlight") to switch them on or off. No shader pack needed.
  • The gun fires where the crosshair points. Rounds leave the visible muzzle and go to the point under the crosshair at any distance and any look angle. In first person the barrel now points straight at the crosshair, and there is one crosshair in the middle of the screen.
  • Moving while braced. While aiming, firing or holding the shield, sideways and backwards walking is now 0.9 times the forward walk, and the shield walk is 0.65 times the normal walk (it was much slower before).
  • Swords are held by the hilt. The Longknife and the Vanguard blade now sit in the fist with the fingers wrapped around the hilt, the edge leading the cut. Swings, reach and damage are unchanged.
  • Reloading no longer snaps the legs together. The drum change moves only the arms, torso and gun.
  • Stepping down one block no longer interrupts the walk.
  • Walking on the sea floor is about 1.25 times faster.

This mod has no additional files