CPoptimizer 3.0
Curse Maven Snippet
What's new
Particle Culling System: Intelligent clipping of invisible particles, significantly reducing the load on the CPU and GPU.
Frustum Culling: Particles outside the camera's field of view are not processed.
Distance Culling: Particles further than 100 blocks from the player are automatically cut off.
Occlusion Culling: Particles hidden behind blocks are skipped during rendering.
Frame Rate Optimizer: An intelligent frame rate stabilizer that eliminates microfreezes.
Adaptive frame timing with nanosecond accuracy.
Forced synchronization of CPU and GPU via GL11.glFinish().
A soft call to the garbage collector at low load times.
Chunk Loading Smoothing: The mechanism of smooth loading of chunks has been improved.
Limit the number of chunks uploaded per tick through direct access to the ClientChunkLoadingManager.
Serious friezes in exploring the world have been eliminated.
Compatibility: Fully compatible with Sodium 0.8.7+ and Polytone 1.21.11-5.5.3. The mod works correctly in conjunction with other popular optimizers.
This mod has no additional files

