CPoptimizer

A simple mod to increase FPS when uploading new chunks. It also optimizes the particles of campfire smoke that caused lags. I checked the mod myself, and I can say with confidence that it increases FPS. You can enjoy using it.
Even when you see a lot of particles, your fps continues to be stable and high.

Even when you see a lot of particles, your fps continues to be stable and high.

Your frame rate remains stable in many situations.

Your frame rate remains stable in many situations.

Your fps remains high if you upload new chunks.

Your fps remains high if you upload new chunks.

Whether it's the effects of potions. FPS will be stable and high.

Whether it's the effects of potions. FPS will be stable and high.

Description

A huge update is coming (the planned publication date is early May 2026). New updates will be released every second day. 6.0 in development! Unfortunately, I won't be able to release version 6.0 on schedule in early May, so it may take an unknown amount of time, but I'll release the new update as soon as it's ready!

Around May 12th, a major update (not 6.0) will be released. I am preparing something large-scale that will be able to increase optimization much more.

A simple mod to increase FPS when loading new fragments. I checked the mod myself and I can say with confidence that it works. FPS is higher, fram rate is lower. You can enjoy using it. But maybe in the future, full-fledged support for NeoForge will be added.

If the built-in particle clipping in this mod is not enough for you, you can use an additional mod that will improve the situation.

For stable FPS, I recommend enabling Vsync in the graphics settings.

Compatibility with mods: Sodium Extra, Sodium, Polytone (not including version 4.0), BadOptimizations, EntityCulling.

The CPoptimizer Team

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