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Corail Tombstone

Keeps safe your inventory items in graves on death with many features for better survivability and exploration, in a medieval fantasy atmosphere related to the decorative graves & the haunting souls
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Corail Tombstone 9.5.4 for 1.21.1 [NeoForge]

File nametombstone-neoforge-1.21.1-9.5.4.jar
Uploader
Corail_31Corail_31
Uploaded
Aug 9, 2026
Downloads
4.0K
Size
2.4 MB
Mod Loaders
NeoForge
File ID
8606951
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:corail-tombstone-243707:8606951"

Learn more about Curse Maven

What's new

This mod supports mc version from 1.8.9 to 26.2
Minecraft Version = [1.21.1] - NeoForge Version [21.+] - Java 21
Latest : 9.5.4 - Recommended : 9.5.4

Changes 9.5.4:
- ritual flute melodies now play automatically on the correct block once learned (the ritual flute screen is removed)
- rewrote most lore stories (some objectives may have changed)
Changes 9.5.3:
- new lore "The Nights of Nour": the Endless Storyteller has left her parchments scattered across the desert, and an ancient lamp seems to interest the undead roaming there. A very special carpet might be offered to you
Changes 9.5.2:
- Grave Guardian trades are now data-driven
-> cost/reward items can simply be item/count or a loot entry (so also a loottable)
-> If you want to add new trades with a datapack, you can check the default trades as examples (in folder /data/tombstone/grave_guardian_trades)
- adapts readable scrolls to be less cryptic (and command /tbreadable)
- updates dutch lang
- fixes guiscale being changed when opening guiscreen (issue 349)
Changes 9.5.1:
- About Grave Guardian trades:
  - trades will no longer reset entirely if a single trade can't be loaded (from a removed mod's item)
  - trades for items disabled via config now show as "out of stock" instead of being removed or replaced, and will work again automatically if the item is re-enabled
  - trade restocking now depends on each trade's behavior: some trades gradually regain stock over time, others swap to a new offer once exhausted, and some always swap offers on restock
  - updates all trades to be more dynamic
- cyclable options in screen config are translatable (with text scrolling if needed)
- re-adds the crafting recipe to set a capturable type on receptacle of familiar
- ingredients from coded recipes are put correctly in the crafting grid when clicking the recipe in the recipe book (enchanted grave key & receptacle of familiar with a capturable type)
- added russian translation (courtesy of lNullCatl)
- fixes command /tbrecovery (issue 347)
Changes 9.5.0:
- new item Bone Scepter allowing to force tamed undeads to sit
- overhauled Grave Guardian trades system
- Grave Guardian trades now update immediately when forcing a special event via config
- some Grave Guardian trades now have specific restock behaviors
- new spellcasting animation for tamed undeads & Grave Guardian
- improves AI goals
- fixes automatic player backup not happening (condition never true, since 9.4.7)

This mod has no additional files