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Corail Tombstone

Keeps safe your inventory items in graves on death with many features for better survivability and exploration, in a medieval fantasy atmosphere related to the decorative graves & the haunting souls

File Details

Corail Tombstone 9.5.9 for 1.21.8 [NeoForge]

  • B
  • Sep 2, 2025
  • 2.24 MB
  • 18.8K
  • 1.21.8+1
  • NeoForge

File Name

tombstone-neoforge-1.21.8-9.5.9.jar

Supported Versions

  • 1.21.8
  • 1.21.7

Curse Maven Snippet

NeoForge

implementation "curse.maven:corail-tombstone-243707:6956889"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This mod supports mc version from 1.8.9 to 1.21.8
Minecraft Version = [1.21.7-1.21.8] - NeoForge Version [21.7.3+] - Java 21
Latest : 9.5.9 - Recommended : 9.5.9

Changes 9.5.9:
- improves grave's souls spawn and grave corruption reduction in unloaded worlds
- keeps cooldowns when switching servers on a multi-server; they won’t decrease while disconnected on a dedicated server, behaving like single-player (mainly for Ankh cooldown and perk reset)
- displays GUIs at maximum size regardless of video "scale" setting (can be disabled in client config)
- uses the vanilla font (instead of ttf font) when the screen width is smaller than 1280px
- improves perk layer in the "Knowledge of Death" screen
- updates 'pt_br' lang (courtasy of PrincessStellar)
- compatibility with Towns & Towers (issue 326)
- fixes unchecked nullable entity in "entityplaceblock" event (issue 331)
Changes 9.5.8:
- improves all guiscreens (knowledge, compendium & config)
- reworks the perk system
- adds a perk tree with 4 distinct branches
- some perks now require a parent perk (only one point is needed) or a minimum branch tier to be unlocked
- overhauls the Knowledge screen to display perks in a draggable and scrollable area
- enables horizontal scrolling using Shift + mouse wheel (but won't be needed as the 4 branches fit in the gui)
- adds small lock icons next to locked perks and updates perk tooltips to show unlocking requirements
- adapts tooltip positioner
- changes the ttf font to more readable one
- updates 'pt_br' lang (courtasy of PrincessStellar)
- fixes the position of button lists in the config screen at higher scales
Changes 9.5.7:
"Some melodies remain, long after the silence."

- adds "Fragments of Erdos" scrolls tied to a questline unlocking the 4th forgotten knowledge
-> hint: once the flute is found, the first scroll can be discovered in a terrestrial abandoned grave
"Something lingers, even after the end."
- new effect "Remanence" (increasing all xp gains, only usable through the unlocked flute melody)
- adjusts loot chances for Tombstone items
- equipment found in Abandoned Graves is now 80% vanilla (even if 'only_vanilla_for_equipment' config is disabled)
- decorative graves can now be placed on more surface types
- multiple refinements to changes introduced since version 9.5.1
- "readable scrolls" can be stored in chiseled bookshelves
- cache for TBPlayer capability
Changes 9.5.6:
"The Watchers did not always need words; their flutes guided the rituals where only memory could sing."

- new item "Ritual Flute" (can be played freely, with notes audible to nearby players, required to perform certain rites)
- adds "Coral Chant" scrolls tied to a questline unlocking the third forgotten knowledge
-> hint: once the flute is found, the first scroll can be discovered in an underwater abandoned grave
- simplifies Voodoo Poppet
- adds "pt_br" translation (courtesy of IzaDellaCruz)
- reduces found items in Abandoned Graves
Changes 9.5.5:
- Screaming Graves - "When prayer fades, the grave remembers. And silence gives way."
Screaming Graves appear when decorative graves accumulate too much corruption, caused by the excessive use of ancient rites or the improper use of grave souls.
Each grave has a corruption level that changes based on player actions.
Corruption decreases over time (faster during Spring Bloom) and when prayers are performed at the grave.
It increases when certain items are enchanted using grave souls, when ancient rites are used intensively in a short period of time and if a blue soul is partially used.
When a grave exceeds a critical corruption threshold, it becomes screaming: rejects rituals and enchantments, throws bones at nearby players, causing slowness, whispers or groans may be heard, loses all decoration leaving only a spectral halo and moving glyphs.
To use the grave again, its corruption must be reduced to a minimum.
- updates spanish translation (courtesy of ArrivedBog593)
- increases chance for blue soul
- displays decorative grave's corruption in Jade & TOP
- chance for soul is by default 25% every 10 minutes
- reduces prayer cooldown to 1 hour by default
- compress sounds
- removes April Fools' Day event
Changes 9.5.4:
- updates network packets
- fixes sided error on dedicated server (since 9.5.3, issue 311)
Changes 9.5.3:
- replaces "written books" with "scrollable scrolls" for forgotten knowledge
- fixes "itemstack with enchantments" serialization
Changes 9.5.2:
new event: Spring Bloom (March 10th-31st) - "A breath of spring invades the world of the dead." - Feedbacks are welcome
During this period:
- Grave Guardians wear spring-themed outfits and offer new trades
- a new flower, Thornveil, can spawn around Decorative Graves at night (even if players are sleeping)
- Decorative Graves are adorned with flowers
- new event-exclusive advancements & several perks are temporarily increased
- the event can be tested before the official date via the config "force_special_event" in "tombstone-common.toml"
- Potion of Earthly Garden now requires a Thornveil to be brewed
- removes the Easter event (all related items have also been removed)
- adds "Rite of Silent Bond" archives related to a riddle to unlock the second forgotten knowledge
- minimum neoforge version 21.7.3
Changes 9.5.1:
- adds "Elyra's Diary" volumes related to a riddle to unlock the first forgotten knowledge
- new font for guiscreen