[Deprecated] copperworks-beta-1.1.0.jar
Curse Maven Snippet
What's new
New Features:
- Added Copper Patina. This new item is obtained when scraping aged copper. It can also be used to advance the weather stage of copper. Moreover, placing Copper Patina under blocks will prevent mobs from spawning on top of those blocks.
- Added the Redstone Lantern. This can only be placed under a chain block. However, it can be paired with a battery to toggle the lantern on and off.
- Introduced an Echo Shard trade to the Wandering Trader. This makes obtaining the Copper Relay in the early/mid-game easier.
- The Radio can now be bound to a Copper Relay to activate it wirelessly. Note: The chunk the relay is in must be loaded; otherwise, the radio will fail. Radios can also be given to a Fox. They will alert nearby players if the fox sees a hostile mob. If the radio is bound, it will instead randomly trigger.
- The Copper Battery can now be placed facing in any direction.
Tweaks:
- Some Engineer Trades have been made cheaper.
- Noteblocks orientation no longer determines whether it increments/decrements the pitch when triggered by a Copper Battery.
- Copper Sensors are now less strict about which blocks interrupt their line of sight.
Fixes:
- Fixed a bug with the audio cue for upgrading the Copper Sensor range.
- Corrected the Copper Sensor's range, which was previously one block off.
- Improved support for the Carry On mod.
+ minor tweaks, fixes, and performance improvements.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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