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Compound V: Advanced

Enhance Compound V with advanced powers, unique mechanics, custom HUDs, animations, configurable abilities, and an expanded gameplay experience.
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compound_v_advanced-1.1.8.jar

File namecompound_v_advanced-1.1.8.jar
Uploader
vinder3177vinder3177
Uploaded
Oct 12, 2026
Downloads
17
Size
2.9 MB
Mod Loaders
Forge
File ID
9145532
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:compound-v-advanced-1600241:9145532")

Learn more about Curse Maven

What's new

Compound V Advanced 1.1.8


New ability: Chrono Control. A power over time with six abilities. It works in multiplayer: everything runs on the server and is synced to every player, and the other players in a zone are affected too.

Activate Power starts the selected mode, and pressing it again ends it early. Ability Key 2 switches between Time Stop and Time Dilation. Time Stop freezes everything in a 30 block zone around you, including players, blocks and particles, and Time Dilation slows all of it to 0.3x. Other players in the zone are held in place or slowed in everything they do, from walking and jumping to mining, eating and drawing a bow. The zone is marked with a faint dome, and players who hold Chrono Control are not affected by each other.               

Ability Key 1 is Time Slip: for a few seconds you vibrate and nothing can hurt you, projectiles and other players pass through, but you can't attack or use items.

Sneak + Activate Power is Chrono Stasis: holds the mob or player you are looking at, like a tiny Time Stop on one target.                                                                                                 

Sneak + Ability Key 1 is Temporal Echo: it records your state, and after 10 seconds, a second press or dying it rewinds you, your inventory and the blocks around you.         

Sneak + Ability Key 2 is Epoch Surge: it speeds up things that are waiting for time to pass, like crops, saplings, baby animals, copper and eggs, one stage at a time.
Durations and cooldowns of every Chrono Control ability are configurable.


Every power in the addon now has a Compound V power tier (SP, S, A, B, C or D) with its base strength and durability stats, set in each power's own config section. Defaults: Mind Control Advanced S, Blood Control Advanced SP, Telekinesis Advanced S, Chrono Control SP, Enhanced Optics B.

Mind Control Advanced, Blood Control Advanced and Telekinesis Advanced now have a compound_v_weight option, next to the existing v1_weight. Chrono Control defaults to 0 for Compound V and 1 for V1.


* Bug fixes
* Back up your world before updating.