compound-0.7
Curse Maven Snippet
What's new
Compound Core 0.7
Classes and combat
- Strengthened the Tank, Warrior, Healer, Ranger, and Mage passive trees with clearer effects and more useful paths.
- Added three saved Ability Book builds and a free reset outside combat. Ability cooldowns continue to count down when the book is closed.
- Improved Healer shields, Mage spell combinations and summons, Ranger marks and companions, Warrior bleed timing, and Tank protection.
- Ordinary kills follow the intended Combat XP limit, while recognized bosses keep their exception. Combat XP stops at its level cap.
- Improved combat feedback for invisible enemies that the player can see.
Farming, exploration, and shops
- Added Glazewort for greenhouse crafting, with seeds in Irrigation Supply after the P3 food delivery.
- Improved rain watering and day-based crop growth, and adjusted Farming XP progression.
- Added more Survey Chart options, clearer deposit feedback, and shop and JEI guidance for chart tiers.
- Added a Trade Terminal option to turn eligible looted gear into a small cash deposit.
- Improved village and structure rewards, including grape harvests and protection from forbidden crops in new fields.
- Improved tool upgrades, summoned-creature loot handling, and other progression fixes.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

