companioncodex-1.2.3.jar
Curse Maven Snippet
What's new
Install on both server and client. This version adds a network packet, so it cannot be mixed with older versions.
Fixed
- Fixed the client keeping an old Codex config after switching worlds. For example, after playing singleplayer and then joining a server, the party limit and the guide showed the singleplayer values until
/cc reload. The client now requests the server's config once it has joined, in addition to the server's own push at login. - Leaving a server now restores your local
codex.jsonvalues, so a singleplayer world no longer starts with the previous server's config. - Fixed special characters (such as the info icon in the Codex screen) being garbled when the mod was built on a system with a non-UTF-8 default encoding.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

