commerce-1.6.26.jar
Curse Maven Snippet
What's new
Commerce 1.6.26 — Changes since 1.6.25
Players waiting to log in or register are now protected from damage, death, and hostile mob targeting. Normal damage resumes after authentication.
The Crafting and Use Restriction Unit can now restore server-wide rules from saved device data. This update also fixes layout migration and saves player-tag settings separately for each device.
New Death Relics now look for a safe spot near the player's death height instead of searching deep underground first. Existing relics are not moved.
Floating text rendering has been adjusted to correct its camera positioning and draw order. Its appearance in the game client still needs visual testing.
Non-gold listed stocks now receive a 1% price reduction if they have not risen for a randomly chosen 3–7 in-game days. Each stock is tracked separately. A price rise resets its timer; frozen and unlisted stocks are excluded. Existing worlds are not charged for time before this update.
Decorative fireworks rise about twice as fast and have a shorter flight time, while keeping their previous burst height.
The network protocol is now 159. Servers and clients must both use Commerce 1.6.26.
商业 Commerce 1.6.26 — 对比 1.6.25
等待登录或注册时,玩家不会再受到伤害、死亡或被怪物锁定。完成验证后恢复正常受伤,不会留下无敌状态。
合成使用限制器现在可以从设备存档恢复全服规则。同时修复了新旧布局识别问题,玩家标签开关也会按设备分别保存。
新生成的死亡遗物会优先寻找死亡高度附近的安全位置,不再先一路往地下搜索。已经存在的遗物不会自动搬迁。
调整了悬浮字的相机定位和绘制顺序。实际游戏画面仍需进一步验收。
除黄金外,每只已上市且未冻结的股票如果在随机 3 至 7 个游戏日内没有上涨,股价会下调 1%。上涨后重新计时;旧世界不会追扣升级前的天数。
装饰烟花的升空速度约提升一倍,飞行时间相应缩短,但仍会在原有高度绽放。
网络协议升级至 159。服务器和客户端都需要使用 Commerce 1.6.26。
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