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ComboPlus+

It is a mod that is similar to a rhythm-based game but this time i decided to added it in Minecraft. the mod basically checks how long you can hold a combo and how good your reach is when fighting your opponent.
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comboplus-mc1.21.11-1.3.4.jar

File namecomboplus-mc1.21.11-1.3.4.jar
Uploader
mono_baomono_bao
Uploaded
Oct 30, 2026
Downloads
20
Size
1.5 MB
Mod Loaders
Fabric
File ID
9374970
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:comboplus-1545944:9374970"

Learn more about Curse Maven

What's new

# Combo+ Changelog (1.3.4)

- Added dedicated osu-style hit numbers inside the target circle
- Changed the circle to show the next hit: 1, 2, 3 and onward
- Kept osu hit numbers independent of the regular ComboPlus HUD counter
- Improved sword timing with approach rings based on melee range and attack readiness
- Improved mace approach rings to respond to predicted falling speed
- Kept the ready window capped at 3 blocks from the player's eyes to the opponent's hitbox
- Removed fabricated impact predictions for distant opponents who are not approaching
- Added separate feedback for the completed hit while the next numbered circle remains visible
- Fixed missing Minecraft-font numbers, text orientation and text size in Minecraft 1.21.11
- Added the selected custom font to Minecraft 1.21.11 timing circles
- Captured sword timing at the attack instead of waiting for the damage packet in Minecraft 1.21.11
- Prevented hits rejected by the ordinary attack cooldown filter from advancing the osu sequence
- Added an animated 1, 2, 3 preview and renamed the toggle to Show osu hit numbers
- Fixed shifted Minecraft section icons in the Minecraft 1.21.11 settings menu
- Preserved the original ComboPlus mod icon and the existing line-width crash fix

Validation

- Both Minecraft 1.21.11 and 26.2 release builds passed, including 449 feature checks each.
- The feature checks include 18 new assertions for grounded approaches, the exact three-block boundary, cooldown readiness, faster mace descent, numbered sword hits, duplicate evidence and resets.
- Both versions launched an isolated Minecraft world and rendered numbered circles 1, 2 and 3, approaching and ready states, Minecraft/Normal/Bold/Monospace/artwork fonts, and the settings preview without crashing. Screenshots were inspected for the numbered-circle rendering.
- The render checks inject test snapshots; they do not prove multiplayer hit detection. Live server sword/mace combat, latency, and compatibility with additional graphics mods were not checked in this update.

Enable Combat Timing, then enable Show osu hit numbers under General. The approach circle is a cosmetic estimate of the melee hit window; it does not attack for you.

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